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Editor crashes when passing a NaN value to Quaternion.SlerpUnclamped as ...
How to reproduce:1. Open the attached project named "Case_1303324"2. Open the "ComplexGravityTest" Scene3. Enter Play mode4. Move th... Read more
FMOD "Error initializing output device. " (60) and no sound when reconne...
Reproduction steps:1. Open project "BeatSaber.zip"2. Open Scene "SampleScene"3. Press Play4. After hearing the sound, pause the Edit... Read more
WinMerge is not detected in Preferences Diff Tool dropdown
How to reproduce:1. Install WinMerge (https://winmerge.org/downloads/?lang=en)2. Open the editor3. Navigate to Preferences > Exte... Read more
UnobservedTaskException:System.NullReferenceException is thrown when the...
How to reproduce:1. Open the user's attached "TestWebGL.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build And Run... Read more
[HDRP]Volumetric options become grayed out in project settings after a H...
Steps to reproduce:1. Create a new HDRP default template project2. Build the project3. Navigate to Project Settings-> HDRP Defaul... Read more
Exporting a model using FBX Exporter inexplicably applies Z axis scaling...
How to reproduce:1. Open the user's attached project ("FBXExportBugDemo.zip")2. In the "Project" window go to Assets > Input Mesh... Read more
Child Image of a Button marked with Block Raycasts doesn't block the click
How to reproduce:1. Open the attached "1303204.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Press the blue square... Read more
Multiple errors appear after modifying ScriptableObject's array indirectly
How to reproduce it:1. Open the attached project '1303188.zip'2. Select "New IMGUI Drawer Test.asset"3. Set the Objects With IMGUI D... Read more
Crash on entering Play mode when Render doc is loaded using D3D12
Reproduction steps:1. Make sure Renderdoc is installed2. Create a new project3. Enable XR (via Project Settings->Player Settings ... Read more
BindProperty on SerializedProperty of type "ulong" does not bind to INot...
How to reproduce:1. Open the user's attached project (link in the Edit)2. Create a new empty GameObject in the Hierarchy and select ... Read more
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