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UI Toolkit Debugger displays incorrect values for style.translate Unity2...
Reproduction steps:1. Open the attached project “UITKRepro”2. Open the “Assets/Scenes/SampleScene” scene3. Open Window → UI Toolkit ... Read more
[APV] Scene colliders disabled if baking is cancelled or crashes
1) Open the attached project Outdoor scene 2) Notice there is a red vignette (local box volume) 3) Bake lighting 4) Notice the red v... Read more
DownloadHandlerTexture crashes if it downloads invalid texture data
If a URL to non-texture data or malformed texture data is passed to DownloadHandlerTexture it will trigger a hard-crash in DownloadH... Read more
CPU-PLM On-Demand Baking leaks memory on Linux
Memory leaks when baking many times. Repro: Open Tests\EditModeAndPlayModeTests\GI\LightBaker Open the Test Runner Bake all tests Ob... Read more
The padding is insufficient at the bottom of a collapsed block when ther...
How to reproduce: Create a new VFX Graph Create Set lifetime random block Connect property to the B slot Collapse that block and obs... Read more
Certain audio files can have their length halved when they are loaded wi...
How to reproduce:1. Open the attached Project "mp3Bug" and load Scene "Main"2. Enter Play Mode3. Click the "Open streaming asset fil... Read more
Shader Graph Editor Main Preview window is blank
Reproduction steps:1. Open the attached “Shader Graph Udemy 06.zip“ project2. Open “SampleScene” scene3. Open “Zombunny” Shader Grap... Read more
Inconsistent behavior of EnumField initialization when an Enum type is u...
Reproduction steps:1. Open the attached project “EnumProject”2. Open the “Assets/EditorTest.cs” script and observe both variables (v... Read more
Incorrect Texture2D name encoding when a snapshot is taken in memory pro...
Reproduction steps:1. Open the attached project “ProfilerProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. In the Projec... Read more
Collision events are not reported when "hasModifiableContacts" on a Coll...
How to reproduce:1. Open the user-attached project “contact_mod_bug”2. Open the "SampleScene" Scene3. Enter the Play Mode4. Observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc