Search Issue Tracker
Fixed
Fixed in 2022.2.17f1, 2023.1.0b14, 2023.2.0a11
Votes
0
Found in
2022.2.10f1
2023.1.0b7
2023.2.0a5
Issue ID
UUM-28815
Regression
No
[APV] Scene colliders disabled if baking is cancelled or crashes
1) Open the attached project Outdoor scene
2) Notice there is a red vignette (local box volume)
3) Bake lighting
4) Notice the red vignette collider gets disabled
5) Cancel the bake
Result: The scene colliders (vignette) are disabled
Expected: The colliders are restored to original state
Note: This bug can mess up users projects if theres a crash or bake interrupt. The colliders are not removed but it would still be very time consuming to verify which colliders were suppose to be disabled and which ones were unintentionally altered by APV.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment