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Double clicking error in the Console does not open script in code editor...
How to reproduce: 1. Download and extract user's "DebugConsoleOpenWith.zip" and "LocalPackage.zip" attachments 2. Delete prefix "cas... Read more
Mesh is not rendered in the start location when using DrawMeshInstancedI...
How to reproduce: 1. Open the attached project ("case_1186441-Project.zip") 2. Open the SampleScene from the Scenes folder 3. Enter ... Read more
Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)
How to reproduce: 1. Open the attached Probuilder2.2.zip project ===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproduci... Read more
Editor crashes on BaseRenderer::FlattenCustomProps when adding materials...
To reproduce: 1. Open the user's attached "PropertyBlockMeshRendTest.zip" project 2. Load the "test" scene 3. Select the "Sphere" Ga... Read more
[Editor] Values under Project settings window doesn't update on selectin...
Project settings values don't update on selecting its preset until the mouse cursor is hovered over the project settings window, Ref... Read more
[Dropbox API v2] File upload fails and ArgumentOutOfRangeException is th...
How to reproduce: 1. Create a Dropbox API v2 app here: https://www.dropbox.com/developers/apps 2. In the created app console, create... Read more
[Unicode] Copying unicode emojis in Inspector causes crash
To reproduce: 1) Create a new project 2) Select any object in the Hierarchy 3) Copy some emojis (can get them from here easily: htt... Read more
Building in batchmode after deleting a file completes the build successf...
How to reproduce: 1. Open user-submitted project (Empty_Project_removefile) 2. Build the project 3. Close the project and delete the... Read more
[Asset Importing] Pulling folder .meta file deletion does not properly d...
How to reproduce: 1. Have two users on the same Git project with at least one empty folder 2. With user 1: delete the folder and com... Read more
Asset hashes vary when transferred between machines
Steps to reproduce: 1. Open QA-supplied project 2. Open Addressables -> Build -> Build Player Content 3. Run The Scene to check the ... Read more
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