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Scroll bar scrolls less in the Package Manager packages than elsewhere w...
How to reproduce: 1. Open the attached "1306562_Repro" project 2. In the Project window make sure it's "One Column Layout" style and... Read more
[Android] The area just above the pop up keyboard is nonresponsive when ...
Repro steps: 1. Create a new project 2. Add an Input Field and check the "Hide mobile input" setting 3. Build and Run on an Android ... Read more
[MacOS] Crash on __pthread_kill when Render Texture has no Depth buffer ...
Reproduction steps: 1. Open the attached “RenderTextureCrash.zip” project 2. Change New Render Texture’s Dimension to 3D Expected r... Read more
Can't delete a track that cannot be loaded in the Timeline window
How to reproduce: 1. Open the user's attached to project "TimeLineProjectI'veProbablyAlreadyCopied.zip" 2. Load "TimelineSubEmitter_... Read more
Time.time returns 0 in OnDisable method when exiting Play Mode in Editor
Reproduction steps: 1. Download and open the attached project 'Time Bug.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. Exit ... Read more
Function Input.GetAxis("Mouse X") and Y-Axis in a Virtual Machine always...
How to reproduce: 1. Create a Virtual Machine 2. Create a new Unity project 3. Create a new script 4. In the "Update()" function wri... Read more
System.ExecutableAndDlls and ManagedHeap memory usage increases and stay...
How to reproduce: 1. Open a Task Manager 2. Load the user's attached project "Unity_Client.zip" 3. Open the Profiler window 4. Selec... Read more
[XR][Oculus Integration Plugin] DllNotFoundException: libovravatar error...
Repro steps: 1. Create a new project 2. Import the Oculus Integration Plugin from in the Package Manager 3. Open the "AvatarGallery"... Read more
Editor throws assembly reference error when custom assembly is used
How to reproduce: 1. Open the attached "SmartTool.zip" project 2. Open the "SmartTool" Scene Expected result: Custom assembly is lo... Read more
Memory leak when filling a Scriptable Object with at least 5 MB
How to reproduce: 1. Open the attached project ("BigScriptable2.zip") 2. Assets > Create > Scriptable Objects > SpawnManagerScriptab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material