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[URP] unity_LightData and unity_SpecCube0_HDR equal to 0 on build, for r...
How to reproduce:1. Open attached project "450_12_repro.zip"2. Build the project3. Start the build Expected result: The color of the... Read more
Unity crashes entering Play Mode when the GraphView window is open and F...
How to reproduce:1. Open the attached project "GraphViewCrash.zip"2. Open "Graph Editor" (Graph Editor>Graph Editor)3. Enter Play... Read more
Building a HDRP project with ILL2CPP results in a Internal build system ...
How to reproduce:1. Open the attached project "case_1330021-Test_Volumetric_Stripped.zip"2. Click File > Build Settings > Play... Read more
VideoPlayer leaks memory when frame is set to 0 before playing in Play Mode
How to reproduce:1. Open attached project "VideoPlayerMemoryLeak.zip"2. Open "memoryLeak" scene3. Enter Play Mode4. Open Task Manage... Read more
Unity gets stuck on ModelImporter.Import after editing a .max file in 3d...
Reproduction steps:1. Open the user's attached project2. Open the "tracktorBeam.max" file in 3ds Max 20223. Modify and save the file... Read more
Scrollview incorrectly scales elements above and below when resizing the...
How to reproduce:1. Open attached project "Bug Test.zip"2. Open custom window (Tools/Test Window)3. Resize the window Expected resul... Read more
[Enlighten] Various Scene View modes not displaying lightmap data in HDRP
Jira card: https://jira.unity3d.com/browse/GFXGI-549Repro: 1. Download and import the repro project (link in the first comment)2. Op... Read more
Scripting Define Symbols changes are not applied when Apply is clicked o...
Reproduction steps:1. Open attached project "ScriptDefine2020.zip"2. Open Project Settings > Player section3. In the Scripting De... Read more
GameObject with Shader Graph Lit Material is not visible when drawn with...
How to reproduce:1. Open the user's attached "URPAlpha.zip" project2. Open the "BugDemo" Scene3. Enter Play Mode4. Observe the Game ... Read more
[UIR] UI Toolkit Image content is off by one pixel when the Scalling in ...
How to reproduce:1. Open the user's attached project2. Enter the Play mode3. Observe the sides of the image displayed in the Game vi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open