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[Unity Recorder] NullReferenceException is thrown on deleting RecorderSe...
On Creating Preset of RecorderSettingPreset and then after deleting 'RecorderSettingPreset' and selecting 2nd preset causes editor c... Read more
[GPU PLM] GPU out of resources crash after baking the project with the b...
Steps to repro:1. Download the Archviz Interior Pro vol 7: https://ono.unity3d.com/test-data/gi-tests/ArchVizPRO-Interior-Vol7 and s... Read more
[Input System] Left, Right and Down Directional Pad buttons do not switc...
Reproduction steps:1. Open the project in "Swappy Shapes Input.zip"2. Open "Main Menu Scene"3. Connect Dualshock 4 controller4. Open... Read more
Timeline stays stuck after going to play mode.
1) Open animation window & Timeline window2) Create a new gameobject then click on "Create" in timeline window3) Add Animation T... Read more
Crash on il2cpp::vm::LivenessState::AddProcessObject when running Photon...
How to reproduce:1. Open the user's attached project from "BoltTest.zip"2. Build project by navigating to File > Build Settings &... Read more
Shader.PropertyToID returns the same ID when Shader's properties have th...
How to reproduce:1. Open the attached "ShaderPropertyToID.zip" project2. Go to Test -> Material Test3. Select the "TestShader" in... Read more
Animator GetLayerWeight always returns 0 when calling it on the Base Lay...
How to reproduce:1. Open the attached project (case_1315029-AnimatorGetLayerWeight)2. Open SampleScene3. Click Play4. Observe the Co... Read more
Package Manager's prompt keeps reappearing to resolve packages
Reproduction steps:1. Create an empty Project2. Install the Input system package3. Open Project settings: Edit > Project Settings... Read more
[Android] Signal 11 gets called instead of Signal 9 when using Applicati...
How to reproduce:1. Open the attached project "CrashTest.zip"2. Build and Run the project to an Android device3. Start recording a L... Read more
[Netcode][Entities][IL2CPP] IL2CPP builds crash with Entities and Netcod...
How to reproduce:1. Open the attached "GameplayServerTest.zip" Project2. Change scripting backend to IL2CPP3. Build and run the "Net... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved