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Performance of LODGroups with crossfade in URP is worst than in Legacy r...
Steps: Attached you can find 2 projects with the same setup. 1 is in URP, the other is in Legacy pipeline. * Make sure that on the... Read more
[InputSystem][UI] GC allocations triggered by events processed by UI inp...
1. Set up a project to use uGUI with the new input system (i.e. add InputSystemUIInputModule). 2. Open the profiler 3. Run the proje... Read more
Window created with GUI.Window function is not highlighted when it is se...
How to reproduce: 1. Open the attached project "case_1214816-Project.zip" 2. Open the Custom Window->Example tab in the top toolbar ... Read more
Clicking 'Update Component List' option in GhostAuthoringComponent crash...
How to reproduce: 1. Open user-submitted project (ReproCrash) 2. Select the Cube Prefab in Assets/Prefabs folder 3. Click on Update ... Read more
Cloth constraint dots not visible from all angles
Reproduction steps: 1. Open the "New Unity Project.zip" project 2. Select "Plane" Game Object 3. In the Inspector "Cloth" component ... Read more
[XR][URP][Vulkan][Multi Pass] Only left eye is rendered while the right ...
Repro steps: 1. Open attached project 2. Make sure Multi-Pass and Vulkan are used 3. Build and run on a Quest Actual: Nothing is r... Read more
[Android] Minimum API Level and Target API Level lists are empty when th...
Steps to reproduce: 1. Download a new version with Android support 2. Upon launching this version, disconnect the Internet 3. Create... Read more
InputSystem.LowLevel.StateEvent.From Device pointer values are reset an...
To reproduce: 1. Open attached project ("case_1214791.zip") 2. Press Play > Game View window > hold "w" button for a few seconds 3. ... Read more
[Profiler] Profiler entries aren't sorted when using search filter and s...
Reproduction steps: 1. Create or open any Unity project 2. Open profiler window 3. Record some frames with the profiler 4. Select a ... Read more
[URP] "Render Object" asset does not create in project window when added...
On adding "Render Object" in "CustomForwardRendererData" asset in the Inspector, "Render Object" asset does not create under "Cust... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering artefacts appear in the Editor when modifying the Reflection Probe box size
- [HDRP] XR Multipass calls BeginCameraRendering and EndCameraRendering for each pass of the same camera
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built
- [Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on DrawSharedGeometryJobs with Vulkan
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty