Search Issue Tracker
Height of the UIToolkit list element with text wrap is miscalculated aft...
How to reproduce:1. Open attached project "WrapText01.zip"2. Enter Play Mode Expected result: The height of the text wrap is the sam... Read more
Abrupt offset in the Root Motion when using AnimationPlayableUtilities.P...
Reproduction steps:1. Open user's project "animation-root-glitch.zip"2. Open "SampleScene" Scene3. Enter Play Mode4. Notice how the ... Read more
GameObject with Tree Soft Occlusion Leaves or Tree Soft Occlusion Shader...
How to reproduce:1. Open the user's attached "BakedTreeShaderBug" project2. Open the Scene "BugScene"3. Bake the lights (Window->... Read more
Wireframe is not the same size as the GameObject which is using Shader w...
How to reproduce:1. Open the user's attached "WireframeVertexShaderBug" project2. Open the Scene "SampleScene"3. Change the Shading ... Read more
IL2CPP fails to build with conversion error "error C2440"
How to reproduce:1. Open the user's attached project2. Make sure Scripting Backend is set to IL2CPP3. Build And Run Expected results... Read more
IProgress<>.Report() raises infinite callback when a struct with a NaN c...
How to reproduce:1. Open the user's attached project2. In the top bar menu select Tests > Test Editor3. Click on the 'Test BAD' b... Read more
SpriteAtlas Exception in uGUI's binding code
Reproduction steps:1. Open attached project "AtlasCanBindToRepro.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, pres... Read more
Asmdef Script not compiled with UNITY_PURCHASING define when launching E...
How to reproduce:1. Open the attached project "case_1310277-Project.zip"2. Run the test Scripts (Test->RunTest)3. Inspect the Con... Read more
Performance drop in empty Scene when project is built with HDRP
How to reproduce:1. Open a new HDRP project2. Create and open a new Scene3. Disable VSync in the Quality Settings4. Go to File ->... Read more
[HUB] Android tools are not expanded by default in the "Add Modules" window
How to reproduce:1. Open HUB2. Install any version3. Expand the menu and select "Add Modules" Expected Behavior: The essential Andro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation