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[DX12/Vulkan] Compute shader (Sort): Property (deadElementCount) at kern...
Repro steps:1. Open an HDRP/VFX-enabled project2. Set the project's Graphics API to DX12 or Vulkan.3. Import the attached package.4.... Read more
"unrecognized identifier" error is thrown when HDRP/Unlit Shadow Matte i...
How to reproduce:1. Open the user's attached "PathTracer.zip" project2. Open the "SampleScene" Scene3. Go to Window -> Render Pip... Read more
[Animation Rigging] Animation transition is not smooth when changing Rig...
Reproduction steps:1. Open the user's attached project and !Scenes/THE SCENE WITH THE ANIMATION RIG BUG scene2. Enter the Play mode ... Read more
[Mac] [Search] Editor crashed on replacing an existing .asset file multi...
In the Search window, when the Animation Search Query created then On replacing existing 'animation. asset' file multiple times caus... Read more
[WebGL] Third party plugin's Shapes.Polygon component has visual artifac...
How to reproduce:1. Open the attached project Scene labeled "RenderingBug3"2. Enter the Play Mode3. Resize the Game View4. Inspect t... Read more
DrawMeshInstanced has no performance difference when drawing many object...
Steps to reproduce:1. Open the user's attached project "UnitDrawMeshInstanced.zip"2. Build it for Android3. Open the app4. In the bo... Read more
"In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager....
How to reproduce:1. Open user-submitted project2. Open the ReproScene3. Enter Play Mode Expected result: no errors are thrownActual ... Read more
Terrain's height is being changed to the hole's height and set back to 0...
How to reproduce:1. Open the user's attached "TerrainBug" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Observe the... Read more
[ECS] GetOrCreateSystem ArgumentException with ISystemBase
Reproduction steps:1. Open attached project "EntitiesSystem.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window ... Read more
UI Toolkit ListView isn't being selected when clicking Submit key
Reproduction steps:1. Open the attached project (case_1311688-UI-Test-2.zip)2. Open Scenes/SampleScene3. Click Play4. Click on the b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size