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"Unable to find style" warnings thrown when selecting Memory Module and ...
Steps to reproduce:1. Create new Unity project2.Go to Window -> Analysis -> Profiler3. Select Memory Module from the list4. En... Read more
Selected Sample Stack remains showing in the Profiler when the frames ar...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Profiler window (Window > Analysis > P... Read more
Touch inputs stops registering after 20-100 touches in the Device Simula...
Steps to Reproduce:1. Open the attached “IN-113970” project2. Open the “Combat” Scene (Assets/Scenes/GameScenes/Combat.unity)3. Ente... Read more
Selection is not updated when itemsSource is filtered in MultiColumnList...
How to reproduce:1. Open the “IN-112304_ListViewBug“ project2. Open the “SampleScene”3. Enter Play mode4. In Game view select number... Read more
APV baking extracts scene data synchronously, resulting in lightmap pack...
Steps to reproduce: Open the linked Git Project Navigate to Window > Rendering > Lighting If there's no Lighting Settings Asse... Read more
Editor closes and does not reopen after applying changes to GPU Baking D...
Reproduction steps:1. Create a new project2. Open Lighting window (Window > Rendering > Lighting)3. Change GPU Baking Device t... Read more
Inconsistent warning icon in the Profiler's Hierarchy view
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Switch to the Edit Mode and record any... Read more
UI Toolkit input becomes unresponsive when the UIDocument GameObject is ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
"Highlights" tab can't be scrolled horizontally when not all content fit...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Switch to the Edit Mode and record any... Read more
Scene is marked as modified when UIDocument is selected in the Hierarchy
How to reproduce:1. Open the attached ‘Test_UI_Toolkit.zip’ project2. Open the ‘SampleScene' scene3. In the Hierarchy select 'UIDocu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size