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Crash on SerializedProperty:CopyInternalImpl when clicking on a specific...
Steps to reproduce: 1. Open the “users attached project” 2. Select the “OcclusionCullingData” asset through the Project Window 3.... Read more
Crash on BurstCompilerService::CompileAsync when opening a specific project
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: The project opens Actual result: Editor crashes ... Read more
[Android] Particles aren't rendered when the shader "Particle/Standard U...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Build and Run on Android 3. In the app, tap and drag on the s... Read more
Crash on RevealInFinder when building a project in headless mode
Reproduction steps: 1. Setup a headless Windows machine 2. Setup the “repro” project 3. Run the Editor with: "C:\Program Files\Un... Read more
[OpenGLCore] Crash on nvoglv64.dll when opening a project
Reproduction steps: 1. Open the attached “repro-project“ 2. Observe the silent crash Reproducible with: 2021.3.37f1, 2022.3.22f... Read more
[URP][RG][CameraStacking] Passes are failing when CameraStacking and RG ...
*Steps to reproduce:* 1. Download attached project and open in Unity 2. Build and Run Winter_Demo scene 3. Observe the Erro... Read more
Physics and Raycast have different behavior when enum is exposed in the ...
How to reproduce: 1. Open the user-attached project “enum-bug” 2. Open the “Demo_ThrowObject3D_Desktop_Mobile_Static_Flick” scene 3.... Read more
TextField's text is mixed up and overlapping when "Noto Sans-Display" fo...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the TestWindow (Test > Open) 3. Observe the text in the TestW... Read more
TutorialManager Warnings are thrown when creating Test Track, LEGO or 2D...
*Steps to reproduce:* # Create a new Test Track, Lego, or 2D Platform microgame template project # Check the console window *... Read more
"IndexOutOfRangeException" error is thrown when increasing NativeArray l...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/OutdoorsScene/SubScene” Scene 3. Open the “Assets... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object