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[WP8] Pause resume takes a lot longer on Win BLU HD
This issue appears to affect the Win BLU HD phone in particular To reproduce: 1. Open angry bots or any other larger project 2. Bui... Read more
Missing reference error when moving a ShaderGraph with Sub Graphs to a p...
How to reproduce: 1. Open the attached project (case_1316351-SubGraphReference) 2. Add the attached file SHADER_GRAPH.shadergraph to... Read more
[Toon/Lit Outline] Toon shader not rendering outline when built
Steps to reproduce: 1. Open attached project 2. Open 'TessellationSample' scene 3. Change one of the spheres shader to Toon/Lit Out... Read more
EndLayoutGroup exception is thrown when adding a preset type of differen...
EndLayoutGroup exception is thrown when adding a preset type of different component to a gameObject via Inspector. Steps to reprodu... Read more
[UI] In the Playmode, UI elements causes constant refresh issues in the ...
[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene ... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
[OpenGL][Linux] Scene View flickers diagonally when zooming in/out
Reproduction steps: 1. Open the attached “BugRepro” project 2. In Scene View, zoom in/out Expected result: Scene View does not ... Read more
GPU profiler shows increased usage when moving the camera and an AudioSo...
How to reproduce: 1. Open the attached "case_1157154-GPUProfilerAudioSource" project 2. Open the Profiler window and add a GPU profi... Read more
Particles do not collide when particle system is moving
1. What happened For cases when - PS is static and other objects are moving - particles don't move, but PS is moving There's no col... Read more
Input Field ignores first keyboard input when calling Focus() from code
Reproduction steps: 1. Open the attached “FieldEdit.zip” project 2. Open the “Assets/Test Scene.unity” Scene 3. Enter the Play Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture