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"Assigned editorAsset does not match type UnityEngine.Sprite" warning wh...
How to reproduce:1. Create a 2D project2. Create a ScriptableObject Script (Create > Scripting > ScriptableObject)3. Make a pu... Read more
"Unable to load asset" error when using AssetReferenceSprite
How to reproduce:1. Open the attached “IN-82109“ project2. In the Hierarchy select the “Scripts“ GameObject3. In the Inspector assig... Read more
[Entities] Content fails to load in Player when using ENABLE_CONTENT_DEL...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/boot.unity” Scene3. In Hierarchy, select “GameObject... Read more
NullReferenceException and TreeView errors are thrown when assigning an ...
How to reproduce:1. Open the “AssetReferenceT_repro.zip“ project2. In the Project window click on the “MyScriptableObject_1“ asset3.... Read more
AssetReferenceT shows the name of the first sub-asset instead of the nam...
Reproduction steps:1. Open the attached project “AssetRepro“2. Open “Assets/New My Scriptable Object.asset“ in the Inspector window3... Read more
Error when loading remote content with usernames containing ".hash"
Reproduction steps:1. Create a new user for your os that has “.hash“ in the name2. Open the attached project “ErrorRepro“3. Enter th... Read more
Addressables.Release() throws ArgumentException when Play mode has been ...
Reproduction steps:1. Open project “AddressablesReleaseIssue.zip”2. Open the “SampleScene”3. Go to “Window\Asset Management\Addressa... Read more
[Addressables] Assets disappear when Acquire() is executed
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build and Run4. In... Read more
[Addressables] Error "Destroy may not be called from edit mode! Use Dest...
Reproduction steps:1. Open the attached “IN-116318” project2. Open the Package Manager window (Window > Package Manager)3. Make s... Read more
[Android] "Unable to find registered file for bundle" errors are thrown ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Addressables Group Window (Window > Asset Management > Add... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- A wrong log file is attached when project is launched with a "-logFile" command line argument