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The bundle path of an Addressables build contains backlashes(\\) instead...
Reproduction steps 1. Open the attached project “ReproProject” 2. Switch build target to Android 3. Build Addressables in the Add... Read more
"Unable to load asset" error when using AssetReferenceSprite
How to reproduce: 1. Open the attached “IN-82109“ project 2. In the Hierarchy select the “Scripts“ GameObject 3. In the Inspector... Read more
[Entities] Content fails to load in Player when using ENABLE_CONTENT_DEL...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/boot.unity” Scene 3. In Hierarchy, select “Game... Read more
NullReferenceException and TreeView errors are thrown when assigning an ...
How to reproduce: 1. Open the “AssetReferenceT_repro.zip“ project 2. In the Project window click on the “MyScriptableObject_1“ ass... Read more
AssetReferenceT shows the name of the first sub-asset instead of the nam...
Reproduction steps: 1. Open the attached project “AssetRepro“ 2. Open “Assets/New My Scriptable Object.asset“ in the Inspector win... Read more
Error when loading remote content with usernames containing ".hash"
Reproduction steps: 1. Create a new user for your os that has “.hash“ in the name 2. Open the attached project “ErrorRepro“ 3. En... Read more
Addressables.Release() throws ArgumentException when Play mode has been ...
Reproduction steps: 1. Open project “AddressablesReleaseIssue.zip” 2. Open the “SampleScene” 3. Go to “Window\Asset Management\Ad... Read more
[Addressables] Assets disappear when Acquire() is executed
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Build and Ru... Read more
Destroying InstanceOperation leaks the managed shell of the instanced ob...
Reproduction steps: 1. Open the attached project "ReproProj" 2. In the menu bar, click “File > Build Profiles” 3. Add “Scenes/Sam... Read more
[Android] "Unable to find registered file for bundle" errors are thrown ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the Addressables Group Window (Window > Asset Management > Addre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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