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Input System - After package install the update/switch and restart promp...
When adding the new input package a prompt appears to change the input system Unity is using. If you decide to change the input syst... Read more
[Input System] PS5 controller is not supported on desktop platforms and ...
How to reproduce:1. Create a new Unity project and import the Input System package2. Connect a PS5 controller3. Open Window > Ana... Read more
[iOS] Controller is not recognized if pairing is done before starting Un...
Steps to repro:1. Build iOS project with SimpleDemo_UsingActionAsset scene2. Run on iOS device where DualShock is already paired3. N... Read more
New Input System Press Trigger callback is blocked when Tap interaction ...
To reproduce:1. Open attached project ("case_1215143.zip")2. Press Play and focus the Game View3. Hold the "Shift" button for a few ... Read more
Issues reordering actions in action map editor
-error: there are issues trying to reorder actions in the map editor -repro:--open an action map (either attached project or make ne... Read more
OnPointerEnter and OnPointerExit still propagate parent GameObjects when...
How to reproduce:1. Open the “PointerEnterChildBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode;4. Hover over the highest... Read more
[Input System] Touch is not registered when button is pressed at the sam...
How to reproduce (mobile):1. Open the attached project "ButtonIssue.zip"2. Build and Run on Android3. Press and hold any red square ... Read more
[New Input System] Input reports EnhancedTouch delta Position(0,0) when ...
How to reproduce:1. Open the “IN_71593” project2. In the Build Settings select the Android Platform3. In the “Run Device” dropdown, ... Read more
[Mobile] OnEndDrag not being called when there are at least 2 touches on...
How to reproduce:1. Open the attached "InputSystem_Warriors_Project.zip" Project2. Build and run it to an android device3. Drag the ... Read more
AddStateChangeMonitor throws IndexOutOfRangeExceptions when executing mu...
How to reproduce:1. Open the attached project2. Click Window -> General -> TestRunner3. Switch to PlayMode tests4. Run Graphic... Read more
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