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Calling VideoPlayer.Prepare and VideoPlayer.StepForward produces a frame...
Reproduction steps:1. Open attached project "videoplayer" and load Scene "SampleScene"2. Enter Play Mode3. Click "Prepare" and "Step... Read more
[URP][2D] Previous Tilemap is still rendered until resolution is updated...
How to reproduce:1. Open the user's attached "Retro.zip" project2. Open the "TestScene" Scene3. Enter Play Mode4. Observe the Tilema... Read more
No Tilemap is rendered when Tilemap Renderer's Mode is set to Chunk and ...
How to reproduce:1. Open the attached "MainTexTilemap.zip" project2. Open the "SampleScene" Scene3. Select the "Tilemap" GameObject ... Read more
[URP] There is no effect when using SMAA in URP with OpenGLES API
Reproduction steps:1. Open new Universal RP project with "-force-gles" argument and scene "SampleScene"2. In Hierarchy window, selec... Read more
Can't override prefab's Script component's value by setting the value ...
How to reproduce it:1. Open the attached project 'PrefabReset.zip'2. Load the 'SampleScene' scene3. Select the 'prefabObject' prefab... Read more
The wrong variable value is used when accessing it from a method which i...
Reproduction steps:1. Download and open the attached project "1318169.zip"2. Enter Play mode and notice the values logged in the con... Read more
Microsoft.Extensions.* features don't work on IL2CPP Windows Build
How to reproduce it:1. Open the user's attached project 'New Unity Project.zip'2. Load the 'test' scene3. Go to Project Settings >... Read more
[WebGL][Bolt] "Failed to deserialize scriptable object" error is thrown ...
How to reproduce:1. Open the attached project2. Make a WebGL Build3. Open the built WebGL Player on a browser4. Open the Developer C... Read more
[iOS] [IL2CPP] Build fails with Script Debugging enabled (System.IndexOu...
Reproduction steps:1. Open project in CloudAnchorsTest.zip (3.2 MB)2. Go File - Build Settings3. Switch platform to iOS4. Enable Dev... Read more
Only one Asset gets moved when trying to move multiple Assets with the s...
How to reproduce:1. Open the attached '1318098.zip' project2. In the Project window open the 'Test 1' folder3. Select both the 'B' S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved