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Colliders are not being updated when the Editor loses focus
Reproduction steps:1. Open user attached project2. Open Assets\Scenes\SampleScene Scene3. Select AnimatedCube in the Hierarchy4. Ope... Read more
[DOTS][Android] Memory related errors are thrown and the build fails whe...
Steps to reproduce:1. Open the project "Project 2" from the attached link2. Switch the platform to Android3. Navigate to the Project... Read more
AssertionException are spammed in the Console log when generating lighti...
How to reproduce:1. Open the user's attached "HybridHDRPTest.zip" project2. Open the "New Scene" Scene3. Make sure "Level" and "Main... Read more
[Built in renderer][URP] Canvas rendering is broken on Snapdragon Androi...
We hit a couple new test failures last night in the nightly trunk tests. Not sure exactly what the issue is yet and will update as I... Read more
[UI Toolkit] OnPointerEnter and OnPointerExit is called every frame the ...
Reproduction steps:1. Open project in "Swappy Shapes.zip"2. Open Console window3. Enter Play Mode4. Click on the settings icon on th... Read more
Setting HttpClient.Timeout to a value greater than the default value of ...
Reproduction steps:1. Open user's project "Timeout.zip"2. Open "SampleScene" Scene3. Enter Play mode4. Wait for 3 minutes Expected r... Read more
[Shadergraph] "Disconnect All" option is greyed out on stack blocks
Seems to repro in every version with Stacks. Repro steps:1. Create a new shadergraph2. Plug an edge into a stack block3. Right click... Read more
[Android] ASTC encoding in TextureImporter is producing lower image qual...
Reproduction steps:1. Open the attached project ("1313196Repro.zip")2. Open the "SampleScene" scene3. Switch to the Android platform... Read more
Incorrect triangle counts reported to FrameStats when using DrawProcedural
Reproduction steps:1. Open the attached project ("Case_1325272_2021.2.zip")2. Turn on the Statistics window: Game window > Stats3... Read more
Audio in Timeline is not paused when the AudioListener.pause is set to true
How to reproduce:1. Open the attached 'BugAudioListener.zip' project2. Open the 'BugAudioListener' Scene3. Enter the Play mode4. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size