Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
9.0.0, 8.1.0
Issue ID
1243998
Regression
Yes
[HDRP] Planer Reflection preview window flickers on hovering the mouse when Clear Mode is set to None in Capture settings
Planer Reflection preview window flickers on hovering when Clear Mode is set to none in Capture settings.
Steps to repro:
1. Create a new HDRP Project.
2. Hierarchy > Right Click > Light > Planer Reflection Probe.
3. Capture Settings > Clear Mode > Set to None.
4. Hover the mouse on Planer Reflection preview window in the scene view.
Actual Result:
Planer Reflection preview window flickers on hovering the mouse.
Expected Result:
Planer Reflection preview window should not flicker on hovering the mouse.
Reproducible in:
2020.2.0a10 with Package Version 9.0.0, 8.1.0.
Working Fine in:
2020.2.0a9, 2020.1.0b8 with Package Version: 9.0.0, 8.1.0.
Environment:
Occurring only on Window 10.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "WebGL Template" icons disappear when building the project with the Project Settings opened
- Variant Family window UI issues when Prefab title is long
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
Resolution Note:
This is expected.
The reason is that when not in playmode the views are rendered alternatively whenever the window is active + HDRP renders planar reflections on top of the main render targets to save on memory.
If the planar reflection is not cleared the "garbage" that is not cleared will change every frame, hence the flickering. If you have only the scene view active (one scene view to be precise) or if you are in playmode this won't happen.