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0
votes
By Design

[UI Elements] Parent element ValueChangedCallback is triggered when chan...

UI Toolkit

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Sep 08, 2019

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Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0b2, 2020.1.0a1

How to reproduce: 1. Open the attached "case_1182679_repro" project 2. In the top menu bar, click on Window -> "BUG REPORT 9" 3. In ... Read more

0
votes
Fixed

[Mono] ArrayTypeMismatchException is thrown when using array of generic ...

Mono

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Apr 09, 2020

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Version/s: 2018.4, 2019.2.21f1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1235903-ArrayTypeMismatch.zip") 2. Open the repro scene ("SampleScene") 3. E... Read more

0
votes
Won't Fix

[TreeCreator] Color of Leaf Material does not update when assigned Mater...

Terrain

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Nov 25, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3.0f1, 2020.1.0a14

Color of Leaf Material does not update when assigned Material's color is changed User needs to reassign the Material then only leaf ... Read more

1
votes
Fixed

Importing some assets store packages fails while editor is trying to imp...

Asset - Importers

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Sep 24, 2019

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Version/s: 2018.4.10f1, 2019.2.7f2, 2019.3.0b4, 2020.1.0a5

Steps to reproduce: 1. Create new project 2. Open asset store and try to import Viking Village package Actual result: Package impo... Read more

0
votes
Not Reproducible

[2D Animation] Bones get messed up when Editor is not focused and compil...

Asset - Importers

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Sep 04, 2019

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Version/s: 2019.2, 2019.3.0b2

Steps to repro: 1. Open original "bowboi-stw.zip" project 2. Open up any script, change something that would trigger recompile 3. Lo... Read more

1
votes
Fixed

[Linux] Default shortcuts for different keyboard locations are physical ...

Linux

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Sep 22, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 0) Open Terminal and run "sudo setxkbmap fr" to change to an AZERTY layout (to return back to English, it's 'us' inste... Read more

0
votes
By Design

Hash128.Parse throws an Exception when running in a thread other than th...

Scripting

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Sep 19, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "Repro_Hash128_Parse.zip" project and open in Unity 2. Open "SampleScene" 3. Select "Hash128" ga... Read more

0
votes
Won't Fix

.obj and dependency .mlt files lost all Materials and Textures when impo...

Asset - Database

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Sep 19, 2019

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Version/s: 2017.4.0f1, 2018.3.11f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download the project from a Link and open in Unity 2. Open "SampleScene" scene 3. From Resources > bugatti drag an... Read more

0
votes
Fixed

Timeline Play Range Doesn't Loop when Play Range ends on the Final Frame

Package: Timeline

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Jan 31, 2020

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Version/s: 2018.2.0b3, 2018.3, 2018.4, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "Repro2125926,zip" Project 2. Click on the "Directional Light" Gam... Read more

0
votes
Fixed

Mesh.AddBlendShapeFrame API produces broken blendshapes on Mesh assets a...

Graphics - General

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Sep 04, 2019

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Version/s: 2019.2, 2019.2.3f1, 2019.3, 2020.1

How to reproduce: 1. Open attached Unity project 2. Select CubeBlend in the Hierarchy window 3. In the Inspector window, click "Lin... Read more

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