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Null references on Prefab after changes are made to ScriptableObject GUI...
Reproduction steps:1. Open attached project "NullRef.zip"2. Open Assets/SampleAsset.asset.meta in a text editor, modify the last cha... Read more
"ArgumentNullException: Value cannot be null." is thrown when add...
How to reproduce:1. Open a new URP project2. Open a new Sub Graph in the Project window (Right-click -> Create -> Shader ->... Read more
Multiplayer hlapi package is missing a declaration of its dependency on ...
How to reproduce:1. Download the attached "1324449.zip" project in Unity version 2018.4.33f12. Upgrade and open the project3. Observ... Read more
[UI] MinMaxSlider disappears when enable/disable "Whole Numbers" checkbo...
On enabling/disabling the "Whole Numbers" checkbox for UI Slider MinMaxSlider gets disappears Refer to the attached video Steps to r... Read more
[iOS][Metal][Airplay] Airplay display starts stuttering when an App is d...
Reproduction steps:1. Open the attached project "Flickering_unity_project 2020.2.3" and load "SampleScene"2. Connect the iOS device ... Read more
OnDrawGizmos is not called if Game Object is in an additive scene and Dr...
How to reproduce:1. Open the attached project2. Enable Gizmos at Top Right of Game View3. Click Play4. Observe Game View Expected re... Read more
[XR SDK] Secondary camera renders only skybox when project is ran in Player
Reproduction steps:1. Open the attached project ("CameraLayerBug.zip")2. Build and run the project Expected result: Top left camera ... Read more
[Performance Regression] AnimationWindowState:get_allCurves takes approx...
Reproduction steps:1. Open the user's attached "BugReport.zip" project2. Open Animation window (Window > Animation > Animation... Read more
Memory cache is not visible in the detailed view of Memory Profiler modu...
Memory cache is not visible in the detailed view of the Memory Profiler module in Profiler Window Read more
[Text] Default Text preset is not applied when creating a new Text object
Steps to reproduce:1. Download and open the project "text_preset.zip"2. Check if the default Text Preset is set to "PixelFont" (Edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved