Search Issue Tracker
VR SDK Cardboard is missing from build in XR settings, when it is set th...
To reproduce:1. Open attached project2. In the Main menu press Test > Test3. In the Test window click on "Set to Android/Cardboar... Read more
[IMGUI] Editor crash on "GUIEventManager::RemoveEventAtIndex" when calli...
Steps to reproduce:1. Open the attached project2. Enter play mode3. Click the GUI button on the top-left to call Debug.Break()4. Obs... Read more
[Oculus][Android] Multiview depth testing broken
Depth testing is not working properly when the XR stereo rendering mode is set to "Single Pass Multiview or Instanced (Preview)" res... Read more
[UI] GraphicRaycaster/PhysicsRaycaster.Raycast retruns worldPosition and...
Steps to reproduce:1. Open QA attached project2. Press on the cube3. Notice that worldPosition and worldNormal output is correct4. P... Read more
Marker bar text does not remain anchored correctly when panning the view...
How to reproduce:1. Create a new project and press play in the editor to start the game running2. Press Ctrl+7 to open the Profiler ... Read more
[.NET 3.5] Unity crashes when adding structs with a multidimensional arr...
Repro steps:1. Open QA attached project "repro"2. Open scene "0"3. Enter Play Mode4. Wait for the Editor to crash Expected: The scen... Read more
Lightweight render pipeline creates unpredictable batches when used with...
How to reproduce:1. Open user's attached project2. Enter Game mode3. Enable Frame Debugger4. Select Frame Debugger's slider and slid... Read more
License return request times out when returning via command line
License return request times out always when returning via command line on Windows Steps to Repro:1. Open command prompt or terminal... Read more
2D/3D toggle button in Scene View has "toggled" mispelled as "togggled"
How to reproduce:1. Open or create a new Unity project2. In the Scene View, mouse over the 2D/3D toggle button3. Notice "toggled" be... Read more
Collider stays in old location if object is moved and has a new parent s...
Fixed 2018.3.0a3 Workaround: Set the parent before moving the object Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked