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Cinemachine Camera with CinemachineFreeLook starts jittering when collid...
How to reproduce:1. Open the user-attached “BuilderRPG.zip” project2. Open the “Map” Scene3. Enter Play Mode4. Use WASD to move to t... Read more
"ArgumentNullException: Value cannot be null." error when using the post...
How to reproduce:1. Open the attached user project “Ticket Project.zip“2. Observe the Console Expected result: No errors in the Cons... Read more
Crash on RendererUpdateManager::UpdateSingleRenderer when undoing the ad...
Reproduction steps:1. Open the attached project “IN-29165“2. Drag the “AnimationObject“ from the Project window onto the “GameObject... Read more
iOS devices are not showing up in the script editor's “Attach to Process...
How to reproduce:1. Build And Run the attached “AttachProcess.zip” project on an iOS device2. Open the “NewBehaviourScript.cs” scrip... Read more
Unity modifies assets in packages when upgrading to the newer Editor ver...
How to reproduce:1. Create a project using 2020.3.30f12. Install the package “com.unity.build-report-inspector@0.3.0-preview”3. Open... Read more
Shadows alpha clipping is ignored and shadows rendered without details i...
How to reproduce:1. Open the project “IN_25757”2. Press File → Build And Run3. Observe the Player Expected result: alpha clipping is... Read more
[UI Toolkit] left click no longer works in runtime
Steps to repro: create a uXML document with a button, toggle and text field and save the file. in the main unity hierarchy, right-cl... Read more
Crashes on GarbageCollector::CollectIncremental when entering the Play Mode
Reproduction steps: Open the attached “CrashRepro” project Open the “Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Expe... Read more
"[Application name] quit unexpectedly" message is thrown when exiting a ...
How to reproduce:1. Open the user-attached “Steamworks.NET-Example-master.zip” project2. Build and Run the project with the “MainSce... Read more
Rect Transform Scale cannot be set after setting the Sprite Renderer Size
Reproduction steps:1. Open the attached project “playground.zip” 2. Open a new empty scene 3. Instantiate ReproPrefab in the scene 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used