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Crash on ScreenCapture.CaptureScreenshotAsTexture when it is called befo...
How to reproduce:1. Open the attached project2. Set Game window resolution to "Standalone (1024x768)"3. Enter Play mode4. Click the ... Read more
Editor throws enum errors when calling OnInspectorGUI() or setting Edito...
How to reproduce:1. Download and open attached project "UnityEventBugReport"2. Select "GameObject" object in Hierarchy3. In Inspecto... Read more
[LWRP][Android] Model materials disappear, but the shadows remain on Adr...
Steps to reproduce:1. Open user attached project2. Build & Run on Android device running Adreno 630 GPU3. Observe that model mat... Read more
[IL2CPP] Build fails using Development Build and Script Debugging
Reproduction steps:1. Open one of two attached projects.- RemoteOutage.zip (1GB but opens faster) (Recommended)- 1053308_stripped.zi... Read more
[iOS] Builds fail when Bundle ID doesn't include at least two dots
Steps to reproduce:1) Open any project.2) Set the bundle ID to something without dots or a single dot.3) Press build. An exception i... Read more
IL2CPP build cannot generate Ahead-Of-Time code
How to reproduce:1. Open user-submitted project (AotBug.zip)2. Open "SampleScene.unity" scene3. Play the scene4. Press "Test" button... Read more
[LWRP] Navmesh is only visible up close when using LightWeight PipeLine
How to reproduce:1. Open attached project "LightWeightNavmesh.zip" and scene "SampleScene"2. In Hierarchy window, select Ground obje... Read more
iOS Splash screen shows incorrectly after initially showing correctly on...
To reproduce:1. Open attached project "SplashRotation.zip"2. Build for iOS device3. Observe that on iPhone splash screen at the begi... Read more
[Memory Profiler] Unity application closes while taking a Memory Snapsho...
How to reproduce:1. Open the attached Unity project2. Build and run Windows standalone application3. Attach profiler to the standalo... Read more
Stereo Convergence gets incorrectly multiplied when taking Stereo Images
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Press "C" to take the photo4. Open the photo in an H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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