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0
votes
Not Reproducible

[DOTS] Editor crash when using NativeSortExtension.SortJob

Package: Entity Component System (ECS)

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May 18, 2020

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Version/s: 0.9.1-preview.15

How to reproduce: 1. Open the attached '812237_Repro.zip' project 2. Load the 'LineRendering' scene 3. In the Game window select 'Ma... Read more

0
votes
Fixed

IL2CPP standalone build crashes when null is thrown in a try catch block

IL2CPP

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May 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.14f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "il2cpp-android-crash-2019.zip" 2. Make sure ILL2CPP is installed and enabled (Project S... Read more

0
votes
Won't Fix

Cannot change array element labels when using Custom Editor and the arra...

Package: Build Pipeline - Addressables

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May 18, 2020

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Version/s: 1.8.3

How to reproduce: 1. Open user's attached "BugAddressable" project 2. Open "SampleScene" scene 3. Select "Bug" GameObject in Hierarc... Read more

0
votes
By Design

[PackMan] Package Manager window isn't refreshed when calling AssetDatab...

Packman

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May 18, 2020

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Version/s: 2020.2.0a5, 2020.2.0a9

How to reproduce: 1. Open the attached "1248326 repro" project 2. Open the Package Manager window from Window > Package Manager 3. S... Read more

2
votes
Fixed

EnlightenRuntimeManager.PostUpdate takes time when realtime GI is disabled

Progressive Lightmapper

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May 18, 2020

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Version/s:

When realtime GI is disabled we should not be spending any time in tracking scene changes. However that is currently not true and e.... Read more

1
votes
Duplicate

[WebGL] build fails when "Script debugging" box is checked on another pl...

WebGL

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May 18, 2020

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Version/s: 2019.1.0a10, 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce: 1. Create and open a new project 2. Open Build Settings window from File > Build Settings 3. Select "PC, Mac & Lin... Read more

0
votes
Not Reproducible

[Windows] Load previous project on startup check causes domain reload th...

CodeEditors

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May 18, 2020

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Version/s: 2020.1.0b8, 2020.2.0a12

Steps to reproduce (see LoadPreviousProjectOnStartUP.mp4): 1. Enable Rider plugin package for Unity. 2. Go to Preferences -> Gener... Read more

1
votes
Fixed

Gameobjects with regular Sprites and Sprite Skin are not added to the sa...

Package: 2D Animation

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May 18, 2020

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Version/s: 3.0.5

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Above the Game View Window, e... Read more

1
votes
Fixed

PlayerInput.onControlsChanged event will no longer trigger when PlayerIn...

Package: Input System

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May 18, 2020

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Version/s: 1.0.0

To reproduce: 1. Open attached project ("case_1248280.zip") 2. From Hierarchy select "playerInput" Game Object and enter Play mode 3... Read more

0
votes
Fixed

[AssetPipelineV2] Reimporting all assets breaks material previews if the...

Asset - Database

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May 18, 2020

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Version/s: 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project(ImportPP.zip) 2. Open the test scene 3. Select all Assets via CTRL+A/CMD+A and sele... Read more

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