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[Metal] Crash when calling DrawMeshInstancedIndirect() with an Intel HD ...
Reproduction steps:1. Open attached project "Indirect-Rendering-With-Compute-Shaders" and load Scene "_Scene"2. Enter Play Mode Repr... Read more
[Android] Android crashes with signal 11 (SIGSEGV), code 2 (SEGV_ACCERR)...
Steps to reproduce:1. Download and unzip both "UnityCrashExample.zip" and "UnityProject.zip"2. Open the "UnityProject.zip"3. Export ... Read more
"InvalidOperationException: Queue empty" error is thrown when selecting ...
How to reproduce:1. Open the attached project2. In the Project Window, select the "New Collection.collection" Asset3. Inspect the Co... Read more
[WebGL] Alpha values are black when a texture is created from the downlo...
If one creates a Texture that is downloaded from a file, it is properly created with alpha on other platforms, but that does not wor... Read more
[Addressables] Status of the AddressablesAssetSettings.asset file in Ver...
How to reproduce:1. Open the attached "1312520 repro" project2. Connect the project to Perforce3. Add and Submit the Assets, Package... Read more
[VFX Graph] Invalid operation type, Invalid value type, Invalid VFXVal...
How to reproduce:1. Import the attached VFX.vfx to the project2. Select VFX.vfx asset in Project Browser Expected result: No errors ... Read more
Compute shader compile times are not printed to the Editor.log
Reproduction steps: 1. Create a new Unity project from the HDRP template2. Add SampleScene.scene scene in the Build Settings window3... Read more
[iOS] Unable to combine the last input character in Text Input Field whe...
Reproduction steps:1. Download and open the attached "TestInputField.zip" project2. Build and deploy the project to iOS3. Type in "랄... Read more
[2D] [Sprite Atlas] Missing sprite when using prefab from an Asset Bundl...
[2D] [Sprite Atlas] Missing sprite when using prefab from an Asset Bundle which includes Sprite Atlas & Sprite Myeongseon Kim: H... Read more
Memory Leak when using Compute Shaders continuously
Reproduction steps:1. Open user attached Project2. Open the Scene in Assets\Scenes3. Press Play4. Click on the Shape and continuousl... Read more
All about bugs
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