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[DOTS] Editor crash when using NativeSortExtension.SortJob
How to reproduce: 1. Open the attached '812237_Repro.zip' project 2. Load the 'LineRendering' scene 3. In the Game window select 'Ma... Read more
IL2CPP standalone build crashes when null is thrown in a try catch block
How to reproduce: 1. Open attached project "il2cpp-android-crash-2019.zip" 2. Make sure ILL2CPP is installed and enabled (Project S... Read more
Cannot change array element labels when using Custom Editor and the arra...
How to reproduce: 1. Open user's attached "BugAddressable" project 2. Open "SampleScene" scene 3. Select "Bug" GameObject in Hierarc... Read more
[PackMan] Package Manager window isn't refreshed when calling AssetDatab...
How to reproduce: 1. Open the attached "1248326 repro" project 2. Open the Package Manager window from Window > Package Manager 3. S... Read more
EnlightenRuntimeManager.PostUpdate takes time when realtime GI is disabled
When realtime GI is disabled we should not be spending any time in tracking scene changes. However that is currently not true and e.... Read more
[WebGL] build fails when "Script debugging" box is checked on another pl...
How to reproduce: 1. Create and open a new project 2. Open Build Settings window from File > Build Settings 3. Select "PC, Mac & Lin... Read more
[Windows] Load previous project on startup check causes domain reload th...
Steps to reproduce (see LoadPreviousProjectOnStartUP.mp4): 1. Enable Rider plugin package for Unity. 2. Go to Preferences -> Gener... Read more
Gameobjects with regular Sprites and Sprite Skin are not added to the sa...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Above the Game View Window, e... Read more
PlayerInput.onControlsChanged event will no longer trigger when PlayerIn...
To reproduce: 1. Open attached project ("case_1248280.zip") 2. From Hierarchy select "playerInput" Game Object and enter Play mode 3... Read more
[AssetPipelineV2] Reimporting all assets breaks material previews if the...
How to reproduce: 1. Open user-submitted project(ImportPP.zip) 2. Open the test scene 3. Select all Assets via CTRL+A/CMD+A and sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects