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1
votes
Not Reproducible

[HDRP] Memory Leak in idle Player when using HDRP

Package: SRP HD Template

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Mar 02, 2021

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Version/s: 12.0.0

Reproduction steps:1. Create a new HDRP Project2. Build the game3. Open the Built game4. Wait Expected result: The memory usage rema... Read more

0
votes
Third Party Issue

[macOS] Unity crashes when exception thrown after a DLL has been loaded

Mono

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Mar 02, 2021

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Version/s: 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

Repro steps:1. Download and open project from the link below2. Open scene "LipSync_Demo"3. Enter Play Mode4. Exit and Enter Play Mod... Read more

0
votes
Fixed

Tags are changed to Untagged when loading an Adressable/AssetBundle scen...

Asset Bundles

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Mar 02, 2021

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Version/s: 2019.4, 2019.4.18f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Open SampleScene3. Click Play4. Focus out of the Editor window5. Click Load in the E... Read more

0
votes
Fixed

Errors shown in the Console window point to the incorrect line number in...

Shader System

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Mar 02, 2021

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Version/s: 2020.2.0a13, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project "ShaderLineNumberErrorExample.zip"2. Open the "SampleScene" scene3. Reimport "ErrorSha... Read more

0
votes
Fixed

PlayerBuildInterface.CompilePlayerScripts causes "dll not found" errors ...

Build Pipeline

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Mar 02, 2021

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Version/s: 2020.2, 2020.2.0a21, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "Test_CompilePlayerScripts.zip"2. In Test Runner window, select "EditMode" and press "Ru... Read more

0
votes
Not Reproducible

[GPU PLM] Part of baked shadows are broken when hitting a backface

Progressive Lightmapper

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Mar 02, 2021

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Version/s: 2019.4

Using the GPULM with baked lights and when trying to cast a shadow via a backface results in weird artifacts close to the occluder.T... Read more

0
votes
Fixed

[Code Coverage] The Included Assemblies field shows Assemblies that no l...

Package: Code Coverage

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Mar 02, 2021

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Version/s: 1.0.0-pre.4

How to reproduce:1. Open the attached '1318668.zip' project2. Open Window > Analysis > Code Coverage3. Observe the 'Included A... Read more

0
votes
Fixed

File parameter has incorrect value in CompilerMessage when the path has ...

Scripting

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Mar 02, 2021

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Version/s: 2020.2.0a17, 2021.2.0a8

Steps:1. Open attached project2. Open Script2.cs3. Introduce compiler error4. Take a look into messages in Console==>File paramet... Read more

0
votes
Fixed

[DX12] Nothing is being rendered when using Alt+Enter to maximize a resi...

DirectX12

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Mar 02, 2021

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Version/s: 2020.2.7f1, 2021.1.0b6, 2021.2.0a4

How to reproduce:1) Create a new Unity project2) In Project Settings set Direct3D 12 as the primary graphics API for Windows3) In Re... Read more

5
votes
Fixed

[Mobile] FixedUpdate gets called multiple times before the first Update ...

Mobile

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Mar 02, 2021

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Version/s: 2020.2.0a16, 2020.2.0f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open attached project "Case_1318647" and load Scene "SampleScene"2. Build and Deploy the Project on a device3.... Read more

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