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Mesh/Mesh and Box/Mesh Collider collisions call wrong events when a very...
How to reproduce: 1. Open user's attached project 2. Open "SampleScene" scene 3. Enter Play Mode 4. Observe the Game view Expected ... Read more
When entering Play Mode with a plugged in PS4 controller the Game View i...
Reproduction steps: 1. Open the user's attached project "a98173238e8b17e4f80f9c3fdeff82ad.zip" 2. In the Project window open Assets/... Read more
Sprites have different pixel density when using the same Pixel Per Unit ...
How to reproduce: 1. Open the attached project "case_1249251-Project.zip" 2. Extract the "SpritePostProcess.cs.zip" located in the A... Read more
[Other] NullReferenceException errors are being thrown when switching to...
How to reproduce: 1. Create a new project 2. Switch to any other platform Expected result: No NullReferenceExceptions are being thr... Read more
UnityLinker fails to run when Assembly Definition Asset is named InputMo...
How to reproduce: 1. Open user's attached project 2. Make sure Scripting Backend property is set to IL2CPP in the Player Settings 3.... Read more
[Android] Black Screen on Android When Switching App During In-App-Purchase
How to reproduce: 1. Build and run the "Project.zip" Project to Android 2. Click on the Button in the scene to open IAP prompt 3. Wh... Read more
Crash on buffer_add_value_full when debugging with code editor attached
How to reproduce: 1. Open the attached '1249172.zip' project 2. Open 'Main' Scene 3. Open 'CameraManager.cs' Script with Rider 4. Se... Read more
Custom Editor of a ScriptableObject gets destroyed when renaming a Sub ...
How to reproduce: 1. Open the attached "ImportAssetBug" project 2. Open Tile Pallete window from Window > 2D > Tile Palette 3. Selec... Read more
[Shadergraph] renaming properties does not cause the property nodes to c...
Reproduces on Master (ff31134193) Does not reproduce on 8.1.0 Repro steps: 1. Open a shadergraph 2. Create a Vector 1 property and d... Read more
[Android][ARCore] Disabling and re-enabling the ARSessionOrigin continuo...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Enable the AR Session and notice the singe Point Cloud trackabl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects