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19
votes
Fixed

[Windows] Memory leak on .Net 4.x and x86 builds

Windows

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Jun 30, 2018

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Version/s: 2018.2.0b10

To reproduce: 1. Download attached project "MemoryUsage.zip" and open in Unity2. Open "SampleScene" scene3. Enter Play mode4. Observ... Read more

0
votes
Fixed

Crash on _SimulationFilterShader or PhysicsManager::ProcessTriggerEnterE...

Physics

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Jun 30, 2018

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Version/s: 2017.3.0b10, 2017.3.0f3

How to reproduce:1. Open the "Breakable_Crash.zip" project2. Open the "SimpleCity.unity" scene3. Enter Play Mode4. In Scene view Dra... Read more

1
votes
Fixed

[UWP] Build fails with Incremental Compiler package

Universal Windows Platform

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Jun 30, 2018

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Version/s: 2018.1.6f1

Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project with IL2CPP or .NET backend Expected result... Read more

2
votes
Fixed

RenderPipelineManager.CleanupRenderPipeline() increasing Alocated Memory...

Profiling

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Jun 30, 2018

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Version/s: 2018.2.0a9, 2018.2.0b10

To reproduce: 1. Open Unity and create a new project2. Open "SampleScene" scene3. Enter Play mode4. Open Profiler window5. Switch to... Read more

5
votes
Fixed

[Metal] Selecting a material crashes editor when using a specific plugin

MacOS

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Jun 30, 2018

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Version/s: 2017.4.4f1

To reproduce:1. Open repro project(link in edit)2. Make sure that editor is set to OpenGL support3. In project window open 'MicroSpl... Read more

0
votes
Fixed

[UWP] [IL2CPP] MSAL: Error trying to serialize the value to be written t...

Universal Windows Platform

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Jun 30, 2018

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Version/s: 2018.2.0b10

Steps to reproduce:1. Download attached project2. Build UWP project with IL2CPP backend.3. Edit Il2CPP file "\VS Solution\Il2CppOutp... Read more

0
votes
Fixed

[MacOS] Standalone Player crashes at launch when the width / height is s...

MacOS

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Jun 29, 2018

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Version/s:

When the Standalone Player width / height is set to 0, the Player crashes at launch. Due to the Screenmanager info is saved in the f... Read more

0
votes
Fixed

Particle System Min/Max Particle Size params are applied incorrectly whe...

Visual Effects - Legacy

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Jun 29, 2018

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Version/s: 2017.4.6f1

Steps to reproduce:1. Open User-attached project2. Open Scene ("PlasmaExplosionText")3. Alternate between "FullSize" and "SmallSize"... Read more

0
votes
Fixed

Build fails with NDK is not found when choosing to Build & Run on Android

Mobile

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Jun 29, 2018

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Version/s: 2018.2.0b7, 2018.2.0b10

Reproduction steps:1. Download "EntityBug.zip" project and open in Unity2. Go to File -> Build and Run Expected: the project is b... Read more

2
votes
Fixed

[Linux] After rearranging or resizing windows in the editor, areas of th...

Linux

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Jun 29, 2018

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Version/s: 2018.2.0b7

To reproduce:1) Create new project2) Make sure it's maximised (the issue is easier to get there)3) Try resizing any docked window Pa... Read more

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