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[UI] MinMaxSlider disappears when min and max have the same values for U...
MinMaxSlider disappears when min and max have the same values for UI Slider. Refer the attached video Steps to reproduce:1) Create a... Read more
Prefabs with a script do not show up in the object picker when the field...
How to reproduce:1. Open the attached project "Prefab Variant Not Found In Asset Options.zip"2. Open "SampleScene" scene (in "Scenes... Read more
[Profiler][Android] Remote connection devices duplicate in the prof. whe...
How to reproduce:1. Create a new Unity project2. In the Build Settings select the Android platform3. Build and Run the application a... Read more
[Visual Scripting] List overflows in Inspector when adding them through ...
List items for Object variables overflow in Inspector when added through the script graph window Steps to repro:1. Create a new Proj... Read more
Parts of a parent Editor Window become black when launching a child Edit...
How to reproduce:1. Create a new Unity project2. Import the attached "1323381.cs" script3. In the Project window right-click on the ... Read more
"[PathTracer] Failed to add geometry for mesh ''; mesh contains non-fini...
Jira: https://jira.unity3d.com/browse/GFXGI-515 Reproduction steps:1. Open the user's attached project "Case_1263058.zip"2. Go to Te... Read more
[XR SDK][OpenVR] DirectX 11 error is being spammed in Build when using -...
Reproduction steps:1. Open the user's attached project2. Make sure "Initialize XR on Startup" is disabled (Project Settings > XR ... Read more
Subasset ordering changes in version control when removing and re-adding...
How to reproduce:1. Open the attached project "SubAssetOrder.zip"2. Add project to GitHub Desktop or another similar tool3. Select A... Read more
GetLocalizedString does not complete instantly when table has already be...
See [https://forum.unity.com/threads/cant-load-entries-synchronously-after-loading-table-with-tablereference-from-collection-name.10... Read more
One of two looping sounds sometimes disappears when removing High Pass F...
Reproduction steps:1. Open attached Project2. Open Assets\Scenes\SampleScene3. Select GameObject in the Hierarchy4. Press Play5. Rem... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code