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Number of Tris and Verts increases when content wraps inside of Text Gam...
How to reproduce: 1. Open attached project "vert_test.zip" 2. In the Project window, go to Assets > Scenes and open "SampleScene" Sc... Read more
Particles using World Collision leak through Edge-Collider's points when...
Reproduction steps: 1. Open attached project "ParticlePhysicsTest" and scene "SampleScene" 2. Enter Play Mode 3. Observe the particl... Read more
GameObject and Folder icons become pixelated when Quality Levels are del...
Reproduction steps: 1. Create a new project 2. In the Project settings navigate to Quality settings tab 3. Delete all the Quality Le... Read more
OffMeshLink does not calculate the path correctly after carving a NavMes...
How to reproduce: 1. Open user-submitted project (New Unity Project.zip) 2. Open the scene.unityscene 3. In the Scene View note the ... Read more
[2019.4] Editor gets stuck in Prefab Mode when method added to prefabSta...
How to reproduce: 1. Open the attached project "1249713.zip" 2. Open the "Test" Scene 3. In the menu bar click "BugTest" > "Test bug... Read more
The Addressable Assets dropdown of the first AssetReference opens when '...
How to reproduce: 1. Open the project "case_1249443-Addressables_Enter" 2. Open the Scene "SampleScene" 3. Select the GameObject "Te... Read more
[iOS]Locale plug-in fails to build in Xcode with errors "Cannot find int...
How to reproduce: 1. Open the attached TestiOSPlugins2019.2.zip project 2. Build for iOS and deploy the Xcode project to the device... Read more
[Linux] A "Not Responding" dialog window opens up in the Player when the...
How to reproduce: 1. Open the attached project (SplashTest.zip) 2. Press Ctrl+B to build and select a build location 3. Notice the m... Read more
Changing prefab properties in prefab inspector doesn't refresh preview w...
Steps to reproduce: 1. Create new project 2. Add Cube to scene and make prefab out of it 3. Select prefab and disable Mesh Renderer ... Read more
[Addressables] EditorGUI.EndChangeCheck() returns False when AssetRefere...
How to reproduce: 1. Open the project "case_1247746-Addressable_GUI" 2. Open the Scene "SampleScene" 3. Select the GameObject "Test"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects