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Clicking the orientation Gizmo in the Scene view stopped working
Reproduction steps:1. Create an empty Project2. Select the Hand tool (Q)3. Click on the Orientation Gizmo in the Scene view to chang... Read more
Editor crashes when importing FBX model with more than 32 Skinning Weights
Reproduction steps:1. Open user attached project Expected result: The Project opensActual result: The Project crashes Reproducible w... Read more
OnTransformChildrenChanged doesn't get called in the Edit mode when drag...
How to reproduce:1. Open the user's attached project2. Open Scenes > SampleScene3. From the Assets folder drag the 'Prefab' under... Read more
Particles are not distributed evenly when Shape is set to Cone and Cone'...
How to reproduce:1. Open the user's attached "ShurikenBugs.zip" project2. Open the "SampleScene" Scene3. Select the "Particle System... Read more
[XR SDK] "Failed to load window layout" pop up error is thrown when proj...
Reproduction steps:1. Create a new project2. Open the Project settings window and dock it3. Enable XR Plugin Management4. Open the P... Read more
[Cinemachine] Assertion failed on expression is thrown on undoing after ...
[Cinemachine] Assertion failed on expression is thrown on undoing after removing "CinemachineVirtualCamera" in prefab On undoing aft... Read more
[Enlighten] GameObject's illumination flickers when clicking on the Step...
Reproduction steps:1. Open the attached "Bug lightmap" project ("Unity lighting bug.zip")2. Load SampleScene3. Open the Profiler win... Read more
[Windows] Unity Dock-able Windows can be moved outside the screen
Reproduction steps:1. Create an empty Project2. Open the Package Manager window (Or any other Dock-able window)3. Move the draggable... Read more
[Mesh] Unity crash when loading a large serialized mesh (180 million ver...
Steps to reproduce:1. Create a new project2. Import the Mesh from the google drive link (the mesh contains 180 million vertices) Exp... Read more
Crash on EditorCurveBindingToMono when Animation tab is open with a spec...
How to reproduce:1. Open the user's attached project from "ZombMe.zip"2. Open scene "Level1E"3. Select "RestartFadeOverlay" in Hiera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used