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"EditorApplication.delayCall = () => { todo };" overwrites the content o...
Reproduction steps: 1. Open “IN-69651_Stripped_repro.zip“ project 2. Open the “Scene1” 3. In the Scene view try to move around, sele... Read more
Dynamic colliders of GameObject with Rigidbody component become undetect...
How to reproduce: 1. Open the “PhysicsOverlapBugRepro2022” project 2. Open the “SampleScene” 3. Enter the PlayMode 4. Open the Scene... Read more
New Input System registers mouse down events when clicking or dragging t...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Build And Run the project (File > Build And Run) 3. Press the... Read more
[Android] Player crashes when calling Stop and Play of WebCamTexture
How to reproduce: 1. Open the “IN_72830” project 2. In the Build Settings make sure Android Platform is selected 3. In the Build ... Read more
Rich Text tags for color hex strings do not work when quotation marks ar...
Reproduction steps: 1. Open the attached “DebugLogBug.zip” project 2. Open the “SampleScene” 3. Enter the Play mode 4. Observe t... Read more
Blend shapes scale excessively when using a Direct Blend Tree
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the Play... Read more
"RenderTexture.Create failed" errors are thrown when the Render Texture ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/ErrorScene.unity” Scene 3. Observe the Console wi... Read more
Editor is lagging when selecting the asset
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Prefabs/night sky/constellations/carnival” folder ... Read more
Foldout controls in UI documents are focusable when the "Focusable" prop...
How to reproduce: 1. Open the attached "foldout_focusable_issue" project 2. Open the "SampleScene" and enter Play mode 3. Select ... Read more
Foldout elements in UI documents create an invisible focusable element w...
How to reproduce: 1. Open the attached "foldout_issue" project 2. Open the "SampleScene" and enter Play mode 3. Select one of the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object