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0
votes
Won't Fix

[iOS] iPhone 13 Pro framerate drops after rotating the device

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Jun 21, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Download and open the attached "ProMotion iOS Bug.zip" project2. Build the project for iOS3. Set "GPU Frame Ca... Read more

0
votes
Fixed

When moving children off parent crash on SetTransformParentUndo

Assets Management

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Dec 26, 2015

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Version/s: 5.3.0f4

To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

2
votes
Fixed

[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...

Package: Shader Graph

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Jan 12, 2020

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Version/s: 4.10.0, 7.1.7

Reproduction steps:1. Open project in "2020.1.0a20.zip"2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Node3... Read more

0
votes
Active

Analysis in progress does not lock dropdowns in the "Project Auditor" ov...

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Nov 19, 2025

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Version/s: 6000.5.0a1

Steps to reproduce: Create a new Unity project Go to Window -> Analysis -> Project Auditor ->Install Rules Click "Start Ana... Read more

0
votes
Not Reproducible

Error “Drags can only be started from MouseDown or MouseDrag events” whe...

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Jul 09, 2025

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Version/s: 6000.3.0a1

Steps to reproduce:1. Create a new Unity unity project2. Create a VFX Graph Asset3. Open VFX Graph4. In Blackboard > Attributes &... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Won't Fix

[SpeedTree] Windzone Main/Turbulence settings have no effect

Speedtree Integration

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Apr 30, 2015

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Version/s: 5.1.0b5

To Reproduuce: 1. Open scene test & play.2. Observe that changing Main & Turbulence setting on the WindZone object has effec... Read more

0
votes
By Design

GameObjects are not updating when Materials and Cubemaps are updated fro...

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Sep 01, 2025

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Version/s: 6000.0.56f1, 6000.2.2f1, 6000.3.0a6, 6000.4.0a1

How to reproduce:1. Open the attached "IN-112669_URP Enviro" Project2. Open the "Sample_URP" Scene (Assets/Enviro 3 - Sky and Weathe... Read more

0
votes
In Progress

[iOS] The screen blinks when transitioning from custom to Unity splash s...

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Oct 24, 2025

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Version/s: 6000.0.60f1, 6000.1.17f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a2

Steps to reproduce:1. Open the “IN-121544” project2. Build the Xcode project3. Open the built project on Xcode and deploy it on any ... Read more

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