Search Issue Tracker
[Undo] Crash on "GameObject::ActivateAwakeRecursivelyInternal(Deactivate...
How to reproduce: 1. Create a new Project 2. Create a new Empty GameObject 3. Make it a Prefab 4. Create a Second Empty GameObje... Read more
Animator with "AnimatePhysics" mode has delay or advance time after some...
How to reproduce: 1. Open project "FixedDeltaTimeIssue.zip" 2. Open "SampleScene" Scene and enter Play Mode 3. Press the "Start test... Read more
Animator.SetBoneLocalRotation shows different rotation when passing the ...
How to reproduce: 1. Download the attached project 'BoneRotationTest.zip' 2. Open 'SampleScene' Scene 3. Enter Play mode 4. In Hiera... Read more
Animations are overlapping when a Playable is paused and an Animator Con...
How to reproduce: 1. Open the user's attached project 2. Open the "Bug" Scene 3. Press Play 4. Observe the animation sequence 5. Exi... Read more
AvatarBuilder.BuildHumanAvatar() is unable to find Transform when enteri...
How to reproduce: 1. Open the attached “Test Avatar” project 2. Enter Play Mode 3. Observe the Console Expected result: No err... Read more
[Backport] [Mac] Editor crashes when importing a folder with an FBX file...
Reproduction steps: 1. Create a new project 2. Unzip and import the user's attached "004.zip" folder 3. Observe crash Reproducible ... Read more
[Backport] Project fails to build for iOS Platform when copying files to...
How to reproduce: 1. Open the user's attached project 2. Go to File -> Build Settings 3. Build the project for the iOS platform (wit... Read more
[Playables] "PlayableGraph was not destroyed" warning is logged when ent...
"PlayableGraph was not destroyed" warning is logged when entering the Play mode with the Prefab open (the prefab holds the script wh... Read more
Animation transition condition int value changes when entering 9 digit o...
Reproduction steps: 1. Open the attached project 2. Select the "Cube" GameObject in the Hierarchy window 3. Open the Animator window... Read more
[UI] Resizing of Animator window is canceled when dragged by very edge o...
Reproduction steps: 1. Create a new Unity project 2. Open and attach the Animator window in a way where Animator is surrounded by ot... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.