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0
votes
By Design

[OSX] Symbol definitions are not detected (greyed out) in code editor wh...

CodeEditors

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Mar 18, 2021

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Version/s: 2019.4, 2019.4.22f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. In the Project Window, navigate to Packages->Example Package->Scripts3. Open t... Read more

1
votes
Fix In Review

IAnimationWindowPreview.StartPreview() is not called after opening the n...

Package: Timeline

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Mar 18, 2021

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Version/s: 1.2.13

How to reproduce it:1. Open the user's attached project "TimelineBug.zip"2. Load the "SampleScene" Scene3. Open the Timeline window4... Read more

0
votes
Fixed

Particle's Mesh isn't updated when using ParticleSystemRenderer.SetMeshes

Visual Effects - Legacy

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Mar 18, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "1322561_Repro" project2. Open the Scene "SampleScene"3. Enter the Play Mode and wait for 4 se... Read more

0
votes
Fixed

[UI Toolkit] UI Control size values increase after setting Windows Displ...

UI Toolkit

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Mar 18, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0a9

How to reproduce it:1. Open Windows Display Settings and set the UI Scaling to 150%2. Open the user's attached project "URP Testing.... Read more

0
votes
Fixed

[Profiler] Clicking on the IP address in the Attach to Player menu for a...

Profiling

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Mar 18, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a5

How to reproduce:1. Create a new project2. Build and run as a development build3. In the Unity editor go to Window > Analysis &gt... Read more

0
votes
Fixed

Stepped keys in ".fbx" asset do not always have the correct animation cu...

Animation

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Mar 18, 2021

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Version/s: 2018.4, 2019.4, 2019.4.21f1, 2020.3, 2021.1

Reproduction steps:1. Create a new Unity project and open it2. Import attached "1322543Test.fbx" asset to your project3. Select this... Read more

1
votes
Fixed

Events are not called in the order they were added when they are modifie...

Package: Input System

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Mar 18, 2021

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Version/s: 2020.2.7f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open attached project "InputSystemBug.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Press Spacebar5. Obser... Read more

0
votes
Fixed

[Android][ShaderGraph] Shader is not rendered on Android when it has nor...

Package: Shader Graph

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Mar 18, 2021

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Version/s: 7.5.3

Steps to reproduce:1. Open the attached project "Case_1322517.zip"2. Build it for Android3. Launch the app Expected results: A pink ... Read more

1
votes
Fixed

Crash on tlsf_free when entering Play Mode and the index is out of range...

Texture

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Mar 18, 2021

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Version/s: 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project from "2D test.zip"2. Enter Play Mode Reproducible with: 2020.3.3f1, 2021.1.2f1,... Read more

0
votes
Postponed

Crash on mono_gc_wbarrier_range_copy when reimporting changed script

Mono

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Mar 18, 2021

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Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project from "case_1322471.zip"2. Open scene "SeaGauntlet" under "Assets/Scenes"3. Enter Play ... Read more

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