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Changing the 'Sorting Layer' setting and 'Order in Layer' value does not...
How to reproduce:1. Open user-submitted project (TMPDirty) and open the SampleScene2. Select the TextMeshPro GameObject and find the... Read more
Plugin entry point name collisions on iOS
Because iOS uses statically linked libraries, multiple plugins may use the same entry function, typically UnityPluginLoad. This is r... Read more
Unity crashes when opening a project with two identical scenes, one of t...
How to reproduce:1. Download the user's attached project (Network Test.zip)2. Extract the project and launch it Expected results: Un... Read more
Preset Manager from Unified Settings doesn't allow drag and drop anymore
Preset Manager from Unified Settings doesn't allow drag and drop 1. What happenedBefore Unified Settings window, the Preset manager ... Read more
[ProBuilder] Building a Plane with a specific number of Length and Width...
How to reproduce:1. Open or create a new Unity Project2. Open the ProBuilder Window, select "New Shape"3. Select "Plane", set "Width... Read more
Game object is not inserted correctly in Hierarchy window when placed af...
To reproduce:1. Open any project2. In Hierarchy window, create a Game Object with child, and couple of more objects under it (not as... Read more
The .svg importer makes objects black if there is a clipping mask which ...
To reproduce: 1. Open the attached project (chiburui2.zip)2. Select the svg/bg1.svg asset in the Project view3. Observe that the tre... Read more
Hotkey combinations work inconsistently, multiple GetKey calls in the sa...
if (Input.GetKey(KeyCode.LeftControl) && Input.GetKey(KeyCode.X)) only evaluates to true if X is pressed first. It is opposi... Read more
[Physics2D] [Collider2D] Editor crashes when disabling a Collider2D
[Physics2D] [Collider2D] Editor crashes when disabling a Collider2D 1. What happenedEditor crashes when disabling a Collider2D 2. Ho... Read more
[PLM] Force Stop operation takes a long time to finish when baking a lar...
Steps to reproduce: 1. Download the attached project (ForceStopIssue) and open SampleScene2. Navigate to the Lighting Settings and m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code