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Animator.SetBoneLocalRotation shows different rotation when passing the ...
How to reproduce: 1. Download the attached project 'BoneRotationTest.zip' 2. Open 'SampleScene' Scene 3. Enter Play mode 4. In Hiera... Read more
ListView container is not resized when folding all elements after adding...
Reproduction steps: 1. Open the attached 'Sandbox_2021' project 2. Observe the 'Packages/Multiplayer Tools/NetStatsMonitor/Assets/Co... Read more
Offset on Buttons and Sliders when using UI Toolkit Samples Styles
Reproduction steps: 1. Open the user's attached project 2. Open Window > UI Toolkit > Samples > Styles 3. Press the button or move t... Read more
Custom Inspector PropertyField Foldouts do not stay collapsed when redra...
How to reproduce: 1. Open the attached project (CustomInspectorTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy, selec... Read more
"System.AggregateException: One or more errors occurred" thrown during B...
How to reproduce: 1. Open the attached project "New Unity Project.zip" 2. Open File>Build Settings... 3. Build the project Expected... Read more
The quote character is detected as BackQuote when the keyboard layout is...
How to reproduce: 1. Open the attached project 'BackQuote2021.3.29.zip' 2. Enter Play Mode 3. Press the single quote key on the k... Read more
Depth texture “_CameraDepthTexture” is not recognized when building for ...
Reproduction steps: 1. Open the user’s attached project 2. In the Project window select the “Depth” shader file 3. Make sure ther... Read more
Cursor does not change to text input cursor when hovering over a Text Fi...
How to reproduce: 1. Open the “CursorState.zip” project 2. Open “NewUXMLTemplate.uxml“ file 3. Double click on a TextField component... Read more
Animator with "AnimatePhysics" mode has delay or advance time after some...
How to reproduce: 1. Open project "FixedDeltaTimeIssue.zip" 2. Open "SampleScene" Scene and enter Play Mode 3. Press the "Start test... Read more
Root Motion Node is not saved when applying changes
Reproduction steps: 1. Open the user's attached project 2. Select Assets > GrabSelfInflatingBag.fbx model 3. In the Inspector > Rig ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.