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[Mesh] Unwrapping.GenerateSecondaryUVSet can fail but the API does not i...
How to reproduce:1. Open project "ok.zip"2. Open Scene "TestGenerateNewUV2Layout"3. Press Play Expected result: Unity handles the ab... Read more
[Android] A GLSL error occurs when using the Unity Particle System
Reproduction steps:1. Download and open the attached project called "TestGLSLError.zip"2. Open the TestScene3. Build and install on ... Read more
Deployment to HoloLens fails when Deploying app through Windows Device P...
How to reproduce:1. Open the attached "hl2test.zip" project2. Build to UWP (with ARM64, via Device Portal) Expected result: Build is... Read more
[Android][Vulkan] GPU instancing performance loss on some Adreno devices...
How to reproduce:1. Open the attached project "InstancingTest.zip"2. Check if Vulkan is selected as a Graphics API (Edit > Projec... Read more
Scene View Tools break when using Hand Tool simultaneously with Arrow Keys
How to reproduce:1. Create a new Unity project2. Open Scene view3. Select the Hand Tool4. Hold the left mouse button in Scene View a... Read more
Fog color doesn't get applied on a GameObject when the GameObject uses P...
How to reproduce:1. Open the user's attached "FogBug" project2. Open the Scene named "Scene"3. Open the Game view (Window->Genera... Read more
Material is displayed differently in the Game and Scene view when using ...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Observe the GrabPassTest GameObject in the Scene... Read more
[UWP] Virtual object accuracy tracking loss on HL1 and HL2
How to reproduce:1. Open the attached "Submission.zip" project2. Build to UWP3. Open built solution in Visual Studio4. Start Debuggi... Read more
[WebGL] 'bitfieldExtract' errors are thrown when running a build in the ...
How to reproduce:1. Open the user's attached "HelloWorldWebGL.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build S... Read more
Global Shader keyword limit is reached when Fallback Shader adds local k...
How to reproduce:1. Open the user's attached "ShaderLocalKeywordBuild.zip" project2. Open the "SampleScene" Scene3. Go to File ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions