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[Addressables] Addressables build spawns a Stack overflow error
Reproduction steps:1. Download and open the attached "addressables test.zip" project2. In the toolbar, go to Window>Asset Managem... Read more
[HDRP] Hair shader specular lighting is different when comparing Area vs...
Demo team raised an issue that rendering of Hair shaders is different when lit by Area vs Spot light. Most notably the difference in... Read more
There's a small delay on hover selection highlight in Tile Palette when ...
How to reproduce:1. Open the attached "1327670_Repro" project2. Open the Tile Pallete (Window->2D->Tile Palette)3. Run your mo... Read more
[macOS] Native OSX OpenGLCore crash when OpenGL Context for a window is set
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Wait for the Scene to load Expec... Read more
[Input System] Devices are reassigned to the wrong users after adding a ...
How to reproduce:1. Open the user's attached project "BugTest.zip"2. From the Project tab, open Assets/Scenes/SampleScene.unity3. En... Read more
IL2CPP Linux build fails when building on CentOS 7
How to reproduce:1. Create a new project2. Open the "Build Settings" window by pressing Ctrl+Shift+B3. Go into the player settings b... Read more
Hybrid Instanced Shader becomes uncompatible with Hybrid Renderer V2 aft...
How to reproduce:1. Open the attached project2. Open BugScene3. Click play Expected result: The object is visible in the Game ViewAc... Read more
Build doesn't fail when BuildFailedException is thrown in the PostProces...
How to reproduce:1. Open the user's attached project2. Build the project by using the Build button in the Build Settings Expected re... Read more
JSON deserialization produces different results when comparing to other ...
Reproduction steps:1. Open attached project "JsonUtilityCorruption.zip"2. In Test Runner window, run tests for "ReproduceCorruptionT... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved