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Android apk is unsigned when built with Minimum API Level 24 or higher
Reproduction steps: Open the attached project "BuildJenkins.zip" Go to Player Settings, and under the Publishing Settings add: Keyst... Read more
[Android] Building for Android fails on Processing Mapping-File if Outpu...
Steps to reproduce:1. Open the attached user's project "BuildTesting_BugReport.zip"2. Call BuildScript.BuildAndroid(Debug)()Method. ... Read more
"System.AggregateException: One or more errors occurred" thrown during B...
How to reproduce:1. Open the attached project "New Unity Project.zip"2. Open File>Build Settings...3. Build the project Expected ... Read more
[Android] Texture Format Override is not applied to Lightmaps when Textu...
How to reproduce:1. Open the user's attached "T1245491_Lightmap.zip" project2. Set the Platform to Android (File > Build Settings... Read more
"Can't remove Light because UniversalAdditionalLightData" error appears ...
How to reproduce:1. Open the user's attached project2. Enter Play Mode3. Press the "D" key and select "NovaMissileSoftBlue"4. Left c... Read more
Several Animation tasks are scheduled on the Main thread instead of Job ...
Reproduction steps:1. Open the attached 'AnimationJobSchedulingBehaviour' project2. Go to the 'Window -> Analysis -> Profiler'... Read more
[Mobile][Web] Half of screen is not rendered on Mobile when screen orien...
How to reproduce:1. Create a new Unity Project2. Select WebGL platform3. Build the project4. Navigate to the build folder through th... Read more
NavMesh::Raycast freezes the whole editor in an infinite loop on Applica...
How to reproduce:1. Open the user attached project2. Open "SampleScene"3. Select "NavMeshCastTest" in the Hierarchy4. Change its X p... Read more
Depth texture “_CameraDepthTexture” is not recognized when building for ...
Reproduction steps:1. Open the user’s attached project2. In the Project window select the “Depth” shader file3. Make sure there are ... Read more
Editor crashes when a large array of doubles is initialized
Reproduction steps: 1. Create new or open any project2. Attach “NewBehaviourScript.cs” to any GameObject in the scene3. Enter the Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Input field does not update when selecting the same input field after previous input was canceled
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