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Graphics.DrawMeshInstanced() will throw an error when the shader is comp...
Reproduction steps: # Open the user attached project # Press the Play button Expected result: No errors in the Console Actua... Read more
Custom Overlay with a long display name renders outside the Overlays win...
Reproduction steps: 1. Open the attached 'TestOverlays' project 2. Open the 'SampleScene' 3. Click anywhere in the Scene view and... Read more
Offset on Buttons and Sliders when using UI Toolkit Samples Styles
Reproduction steps: 1. Open the user's attached project 2. Open Window > UI Toolkit > Samples > Styles 3. Press the button or move t... Read more
SerializeReference Values are duplicated in all Elements when changing t...
How to reproduce: 1. Open the attached project "SerializeReference" 2. Open the "Sample Scene" 3. Select "Repro" GameObject in the H... Read more
Crash in OpenRL when the CPU lightmapper is running
Reproduction steps: 1. Open the user's attached project 2. Drag shader from ExampleAssets/Shaders onto any of the cubes 3. Reset the... Read more
[Android] Texture Format Override is not applied to Lightmaps when Textu...
How to reproduce: 1. Open the user's attached "T1245491_Lightmap.zip" project 2. Set the Platform to Android (File > Build Settings.... Read more
"Can't remove Light because UniversalAdditionalLightData" error appears ...
How to reproduce: 1. Open the user's attached project 2. Enter Play Mode 3. Press the "D" key and select "NovaMissileSoftBlue" 4. Le... Read more
[VFX Graph] Alpha Blended particles do not render when there is no Updat...
Reproduction steps: 1. Open the attached “Test Project” project 2. Open the “OutdoorsScene” Scene in the Project window 3. Observ... Read more
Files are not included in the “Assembly-CSharp.csproj” file when they ar...
Steps to reproduce: 1. Open the user’s project 2. Notice the “IComponentEditor.cs” script at Assets → Physics → Editor 3. Open the p... Read more
[MacOS] Standalone profiler crashing before opening when editor is ran f...
How to reproduce: # Create new project # Open Standalone Profiler (Window>Analysis>Standalone Profiler) # Wait for Progress ba... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.