Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2021.3
2021.3.0f1
2022.1
2022.2
Issue ID
1427259
Regression
No
SerializeReference Values are duplicated in all Elements when changing the Value of the one Element
How to reproduce:
1. Open the attached project "SerializeReference"
2. Open the "Sample Scene"
3. Select "Repro" GameObject in the Hierarchy
4. Under "Repro" Script Component, click "Add to the list"
5. Change the Value of the new Element
Expected result: The Value is changed only on the new Element
Actual result: The Values on all Elements are changed
Reproducible with: 2021.3.2f1, 2022.1.4f1, 2022.2.0a12
Not reproducible with: 2022.2.0a13, 2022.2.0a15
Could not test with: 2019.4.38f1, 2020.3.36f1 (this feature is not introduced)
Reproducible on: Windows 11 Pro, macOS (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a13