Search Issue Tracker
Crash on _platform_memmove$VARIANT$Haswell when opening scene
Reproduction steps: 1. Open the user's attached project 2. Open scene 'World/Scenes/Theater And Player' Expected result: The scene ... Read more
Inspector Model Preview orientation is reversed when Bake Axis Conversio...
How to reproduce: 1. Open the attached project (ModelAxisTest.zip) 2. In the Project window, in the Assets folder, select the Asset ... Read more
"Burst package has been removed, please restart the Editor" pop up after...
Reproduction steps: 1. Create a new Project 2. Open Package Manager (Window -> Package Manager) 3. Install 2D Animation package from... Read more
[Serialization] UnityEngine.Hash128 fields overridden in prefabs generat...
Reproduction steps: 1. Open the attached user's project "HashSerialization.zip" 2. Inspect the "SampleScene" with a Text Editor Exp... Read more
Version Control Checkout Failed Window is popped instead of throwing exc...
Steps to reproduce: 1. Setup Perforce server with 2 users (UserA and UserB) and 2 Workspaces (WorkspaceA and WorkspaceB) 2. Add the ... Read more
[UIR] Vector image rendering ignores target rect position
How to reproduce: 1. Open project "Interface 2.0.zip" 2. Open "Scene" Scene (Assets>Scenes>Scene) 3. Make sure the Game window is op... Read more
Linux Editor ignores mouse scroll wheel input when providing inputs thro...
How to reproduce: 1. Connect to a Ubuntu machine with RDP 2. Create and open a new project 3. Try zooming in and out in the Scene vi... Read more
Project Settings search field appears to have focus when window opened, ...
How to reproduce: 1. Create a new project 2. Open Project Settings (Edit > Project Settings...) 3. Enter any letter Expected result... Read more
[WebGL] Error: "Shader error in 'Hidden/kMotion/CameraMotionVectors'" is...
How to reproduce: 1. Open the attached project "1422852" 2. Open File -> Build Settings 3. Build the project 4. Observe the Console ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException is thrown when adding a Blur Renderer Feature
- [Linux] Dropdown Menus are filled with empty entries when the Menu intersects with the Editors borders
- [HDRP] [Metal] Tiled artefacts when using DRS
- [HDRP] Empty template starts with incorrect Physically Based Sky ground
- Big chunk of "Untracked" memory in the Memory Profiler screenshot when a custom .obj file is loaded while in Play Mode