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Unity freezes when entering and exiting Play Mode often while using Rect...
How to reproduce:1. Open the attached project (ownCloud link below)2. Enter Play Mode3. Exit Play Mode4. Repeat 2-3 steps few times ... Read more
[Android] Profiler and app freeze when taking memory snapshot
To reproduce: 1. Open the attached project (link in edit)2. Build and Run for Android (Make sure Autoconnect Profiler is enabled)3. ... Read more
[Android] The Java.exe process that executed Gradle is not Terminated wh...
To reproduce: 1. Download attached project "AndroidTest.zip"2. Open Command Prompt3. Write this line "\path\to\Unity.exe" -batchMode... Read more
[Text Mesh Pro] MissingReferenceException on importing TMP essentials
Steps To Reproduce: 1. Create a project.2. Window > Text Mesh Pro > Import TMP Examples and Extras.3. "Import Unity package" w... Read more
Only 16 Point Lights are illuminated in a Scene when setting LWRP Pixel ...
How to reproduce:1. Download and open attached "LW_RP_BugReport" project2. Open scene "SampleScene" in Assets/Scenes3. Move or zoom ... Read more
Shader compile error caused by parameters of SAMPLE_TEXTURECUBE_SHADOW o...
To reproduce:1. Open attached project "TestSRPBug.zip (2.2 MB)"2. Select test1.shader asset3. In the inspector window observe "undec... Read more
Calling the LoadAssembly method does not load the given Assembly
When a User calls the LoadAssembly method on Unity 2017.4.6f1 or newer, it loads the first assembly, but when a User loads the secon... Read more
Setting .isReadable during OnXprocessTexture causes it to still be true ...
Reproduction steps:1. Open the attached project "AssetProcessorIssue.zip";2. Observe Textures/Black does not have read/write enabled... Read more
[Anima2D] Edtior gets stuck in an infinite saving process loop when Spri...
How to reproduce:1. Open the attached "Test1073476.zip" project2. Select GameObject Prefab from the Prefabs folder3. In the Inspecto... Read more
[Addressable Assets] AssetReferenceDrawer does not support Undo.
After selecting an item using the AssetReferenceDrawer it is not possible to revert the change through Undo (Edit/Undo). Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field