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Fixed in 7.1.1



Found in [Package]


Issue ID




Only 16 Point Lights are illuminated in a Scene when setting LWRP Pixel Lights value

Package: Scriptable Render Pipeline Universal


How to reproduce:
1. Download and open attached "LW_RP_BugReport" project
2. Open scene "SampleScene" in Assets/Scenes
3. Move or zoom camera in Scene View

Expected result: All objects are lit up with Point Lights
Actual result: Only 16 objects that are seen in Scene View are lit up with Point Lights

Reproduced with: 2018.2.5f1, 2018.3.0a10
Could not reproduce with 2018.1 as there are compilation errors with LWRP configuration assets and being unable to open Package Manager Window

Note: 16 Point Lights are chosen by the frustum culling

  1. Response avatar

    Resolution Note (fix version 7.1.1):

    Increased light limits to 256 lights for non-mobile platforms and 32 for mobile platforms.

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