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Application freezes if using FMOD when accepting an incoming call in iOS 15
How to reproduce: 1. Open project "olaf-master.zip" from the user-provided link 2. Go to the Build Settings (File>Build Settings) 3.... Read more
[Vulkan][TMPro] Adding Chinese pure dynamic font characters causes atlas...
Repro steps: 1. Open attached project 2. Check "Development Build" and "Autoconnect Profiler" 3. Build and Run on Android/Windows 4.... Read more
[WebGL] Touch events do not work when in built Player
1. Open a project that uses UI buttons, e.g., https://github.cds.internal.unity3d.com/unity/webgl-openurl-test 2. Build project for ... Read more
[Ventura][Intel] Shader Graph nodes connections are not visible when usi...
Reproduction steps: # Open the user’s attached project # Open “Assets/Shaders/CharacterShader” Shader Graph # Inspect the Shade... Read more
[Hub] Unable to open projects when ethernet adapter is disabled
Reproduction steps: 1. Disable all active ethernet adapters (Make sure you are still connected to internet via Wi-fi) 2. Open Unity ... Read more
Loading an asset that has an Animator component from an Asset Bundle wit...
The project provided uses "Asset Bundle Browser" tool but it has anything to do with the bug To reproduce: 1) Open the attached pr... Read more
Overridden OnInspectorGUI method is not called when using [CustomEditor(...
How to reproduce: 1. Open the attached project ("DefaultAssetTest.zip") using the EnvIronman VM (more information in Edit) (optional... Read more
[Android] Player freezes when ReflectionHelper getMethodId is called on ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the Build Settings Window (File > Build Settings) 3. Check the ... Read more
[XR][Perf][Quest] 2022.2 and trunk Vulkan vs GLES Perf disparity increas...
Compared to previous version of Unity (21.3 LTS) the current version (2022.2 and above), Vulkan Performance with reference to OpenGL... Read more
[Android] Sometimes text is not rendered when using OpengLES3 on a Xiaom...
How to reproduce: 1. Open the attached project "1347186.zip" 2. Make sure the Scene "WorldText" is selected 3. Build and Run to an A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file