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NetworkConnection.Disconnect() does not remove connection from NetworkSe...
Steps to reproduce: 1. open attached project 2. build and run 3instances 3. host with one and connect as client with others 4. disco... Read more
Random changes appear in the DLL import settings when import a project
Missing dependency not declared in importer Steps to reproduce: 1. Open the attached project (TestProject.zip) with Unity 5.5.0p3 ... Read more
2D Raycaster doesn't capture IPointer/IDrag events
Steps to reproduce: 1. Open attached project 2. Open "main" scene 3. Enter play mode 4. Press/drag "3DColliders" object and observe ... Read more
[VR Input] Oculus Touch and OpenVR documentation wrong or button mapping...
The Documentation reports that the Left Controller Menu button on Vive corresponded to Button.Three (X) on the touch controller. How... Read more
When close Client in Standalone - Host still has client's player and dis...
Regression: this started to happen since 5.5.0a3 (not happening in 5.5.0p4 and 5.5.0a2) - please see attached video How we can repr... Read more
[AnimationWindow] Pointer doesn't move into the next input box when "Tab...
Reproduction steps(GIF attached): 1. Open the attached "Archive" project. 2. Select the "New Animation" in the project view. 3. Open... Read more
Gyro.Gravity reads zero on iOS devices
1. Open user attached project 2. Build and deploy to iOS device 3. Text should render value of Gyro.Gravity.x, but it reports 0. ... Read more
[Android] Java classes are missing from .apk when building using Gradle ...
STR: 0. Substitute gradle mainTemplate with one provided by user at..\Editor\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\GradleT... Read more
[WSA] Switching language when player is running doesn't update alphabet
Steps to reproduce: 1. Add a language with different alphabet (for example Russian) 2. Open attached project 3. Build "New Scene" fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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