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Some uploaded Asset Manager Asset icons are not the same as in Project w...
Reproduction steps:1. Create a new project2. Create a lot of different Assets in the Project window3. Install Asset Manager package4... Read more
MassProperties.MassDistribution.Transform.rot and InertiaTensor values a...
Steps to reproduce:1. Open the attached “IN-116976” project2. Enter Play mode3. Observe the Console window Expected result: All valu... Read more
ARF Debug Menu plane actions become reverse of toggle
Summary: Disabling AR Foundation Debug menu while the Planes Debug Option is enabled puts it into a state where Planes debug behavio... Read more
Black artefacts in Timeline Inspector appear when moving Signal Emitter ...
Reproduction steps:1. Create a new project2. Create > Timeline > Timeline3. Double-click on the newly created Asset to open Ti... Read more
Unity Services are not disabled and cause longer build times when the pr...
How to reproduce:1. Create and open a new local (disconnected from Unity Cloud) project in Unity Hub2. Build and run the project, th... Read more
Transform components are added when a prefab is baked with "TransformUsa...
Reproduction steps:1. Open the attached “IN-116482” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Open the E... Read more
[Quality Hackweek] A black separator appears when the left panel in the ...
How to reproduce:1. Create a new project2. Open the UI Builder (Window → UI Toolkit → UI Builder)3. Dock the UI Builder tab next to ... Read more
"Assigned editorAsset does not match type UnityEngine.Sprite" warning wh...
How to reproduce:1. Create a 2D project2. Create a ScriptableObject Script (Create > Scripting > ScriptableObject)3. Make a pu... Read more
Negative values are not supported when using plural formatter
How to reproduce:1. Open the attached project "IN-116638"2. Open the scene "EmptyScene"3. Enter Play Mode4. Select the "TextLabel" G... Read more
[Quality Hackweek] Activated Terrain Inspector is active only until the ...
How to reproduce:1. Create and open a new project2. In the Hierarchy, create a 3D → Terrain GameObject, then select it3. In the Insp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically