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Animation is not played when using Object.InstantiateAsync
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the Play... Read more
InputSystem.onEvent is called when changing Cursor.lockState to "CursorL...
How to reproduce: 1. Open the attached “IN-77283” project 2. Connect a gamepad 3. Open the “SampleScene” and enter Play mode 4. ... Read more
Meshes flicker when Wireframe Draw Mode is selected and Graphics API is ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. In the Scene v... Read more
[URP][XR] Spotlight shadows flicker when Deffered Rendering Path is sele...
Steps to reproduce: 1. Open the attached user's project "ShadowFlickerIssue.zip" 2. Connect Oculus link 3. Open the "SampleScene.... Read more
Scene view audio toggle doesn't work after disabling and enabling audio ...
*Steps to reproduce:* # Create and open an empty project. # Import an audio clip. # Create an audio random container (Assets >... Read more
Pitch changes while paused messes up scheduling of the audio random cont...
*Steps to reproduce:* # Download and open the attached project 'ARC Dramatic Pitch.zip'. # Open the SampleScene. # Enter play ... Read more
Crash on detail::ComputeShaderSnippetKey when entering the Play mode
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Enter the Play mode 3. If it does not crash close the Editor and... Read more
The number of Batches and Tris is higher than expected when using Applic...
How to reproduce: 1. Open the “Test3D” project 2. Open the “Test3D” scene 3. Open the Game View tab 4. Open the Statistics (Sta... Read more
[Mobile]UIElement calls PointerOutEvent after PointerOverEvent when the ...
Reproduction steps: 1. Open the attached “My project” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Pl... Read more
Shaders are not being striped and build times increase when using a cust...
How to reproduce: 1. Open the “IN_76325” project 2. In the Project Settings → Quality, make sure Render Pipeline Asset is set to “... Read more
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