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[ShaderGraph] [Searcher] If a user presses the up or down arrow keys whi...
When a user has the searcher window open within shadergraph, then presses up or down (as it to move between the potential selections... Read more
[Shadergraph] Virtual Texture "Layer Reference" name doesn't sanitize pa...
Repro steps: 1. Create a shadergraph 2. Create a virtual texture 3. Copy and paste a word with an invalid symbol (such as an exclama... Read more
[Shadergraph] Behavior of view to object space in direction mode is wron...
Repro steps: 1. Open the attached shadergraph in URP Expected result: the shadergraph should be black, because transforming a normal... Read more
HD Scene Color node returns black when any Keyword is added to the graph
How to reproduce: 1. Open the attached project named "Case_1229923" 2. Open the "Test" Scene 3. Observe an emissive red Cube in the ... Read more
[URP][HDRP][Shader Graph]Remap node preview becomes pink when "In Min Ma...
Reproduction steps: 1. Create a new project 2. Create any Shader Graph 3. Create a Remap Node and set the Min/Max value to 1 Expect... Read more
[Shader Graph] "Global Illumination" dropdown text gets clipped when the...
"Global Illumination" dropdown text overlap with a dropdown icon when the "Realtime" option is selected under Emission When Shader G... Read more
[Shader Graph] "Default" and "Center" options text overlaps with a dropd...
"Default" and "Center" options text overlaps with a dropdown icon in the "HD Scene Color" node, refer the attached screenshot Steps... Read more
[Shadergraph] Custom function node: code at the right or bottom of text ...
Reproduces in 6.9.1 (19.2) and above for lines at the bottom of the text box Reproduces in 7.0.1 (19.3) and above for characters at ... Read more
When creating a URP Lit shader graph is the "Opaque Texture" is enabled,...
[Issue tracker|https://issuetracker.unity3d.com/issues/worker0-texture-creation-failed-and-worker0-nullreferenceexception-errors-app... Read more
[Precision] Errors when there's a precision discrepancy between subgraph...
Repro steps: 1. Import the attached package. 2. Open the ParentGraph SG 3. Change the precision to 'Half' 4. Observe errors. Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI performance degradation when a graph asset has hidden VisualElements
- The CaptureScreenshot method scales UI incorrectly when using an orthographic camera and both superSize and canvas planeDistance are above 1
- URP Render Graph's ColorGradingLUT pass causes GC.Alloc every frame when a custom lookup texture is provided
- [Android] Player with the specific Video clip crashes on "/apex/com.android.runtime/lib/bionic/libc.so (__memcpy_a53+96)" when the video is bundled with other video clips and Codec is set to VP8
- The Console window is not cleared when scripts are recompiled and the "Clear on Recompile" option is enabled