Search Issue Tracker
Fixed in 9.0.0
Votes
0
Found in [Package]
8.0.1
Issue ID
1229923
Regression
No
HD Scene Color node returns black when any Keyword is added to the graph
How to reproduce:
1. Open the attached project named "Case_1229923"
2. Open the "Test" Scene
3. Observe an emissive red Cube in the Scene
4. Open the Test Shadergraph
5. Add a new keyword and save the graph
6. Observe the Cube in the Scene again
Expected result: The cube remains identical
Actual result: The cube becomes solid black
Reproducible with: 2019.3.8f1, 2020.1.0b4, 2020.2.0a5
Could not test with: 2017.4.38f1(No package manager), 2018.4.20f1(Keywords were not yet available)
Reproducible with package versions: 7.1.5, 8.0.1
Not reproducible with package version: 9.0.0(SRP Master Branch as of 2020-03-31)
Notes:
- Keywords became available in SG 7.1.5 (2019.3.0b4)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment