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ResourceLocator.AllLocations returns duplicate ResourceLocations when bi...
Reproduction steps:1. Open the attached project "TestBinaryCatalog7"2. Clear Addressables Build cache3. Build Addressables4. Enter P... Read more
Addressables Path Variable has an incorrect Bundle Location set when sel...
Reproduction steps:1. Open the "IN-46428.zip" project2. Open Window -> Asset Management -> Addressables -> Profiles window3... Read more
[Addressables] ResourceProviders are not reloaded when the catalog is up...
Reproduction steps:1. Open the “ResourceProvider_Stripped“ project2. Open the “SampleScene“ scene3. Choose Tools menu > Clear Cac... Read more
Missing GUIStyle errors when clicking Create Addressables Settings
Steps to reproduce: 1. Install the Addressables package and make sure there are no pre-existing settings2. Go to Window>Asset Man... Read more
The bundle path of an Addressables build contains backlashes(\\) instead...
Reproduction steps1. Open the attached project “ReproProject”2. Switch build target to Android3. Build Addressables in the Addressab... Read more
Freeze when loading the scene asynchronously and using WaitForCompletion()
Reproduction steps:1. Open the attached project “FreezeRepro“2. Build and Run (File > Build And Run)3. Click on the “Goto address... Read more
"AsyncOperationHandle.Status" does not change to "Failed" when "Addressa...
Reproduction steps:1. Open project “AddressablesError.zip”2. Switch Platform to WebGL3. Build and Run the project with the Developme... Read more
NullReferenceException and TreeView errors are thrown when assigning an ...
How to reproduce:1. Open the “AssetReferenceT_repro.zip“ project2. In the Project window click on the “MyScriptableObject_1“ asset3.... Read more
AssetReferenceT shows the name of the first sub-asset instead of the nam...
Reproduction steps:1. Open the attached project “AssetRepro“2. Open “Assets/New My Scriptable Object.asset“ in the Inspector window3... Read more
Error when loading remote content with usernames containing ".hash"
Reproduction steps:1. Create a new user for your os that has “.hash“ in the name2. Open the attached project “ErrorRepro“3. Enter th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected