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Fixed in 1.21.19, 2.0.3



Found in [Package]


Issue ID




Removing a Sprite from a Sprite Atlas causes an Exception in CalculateSceneDependencyData

Package: Addressables


Reproduction steps:
1. Open the "" project
2. Open "Assets/Scenes/SampleScene"
3. Open the Addressables Groups window (Window -> Asset Management -> Addressables -> Groups)
4. Click on Build -> New Build -> Default Build Script in the Addressables Groups window
5. Open "Assets/Scenes/TestAtlas.spriteatlasv2"
6. Add the "test_icon" Sprite to the "Objects for Packing" field in the Inspector window
7. Click on the "Pack Preview" button in the Inspector window
8. Repeat step 4 and observe the Console

Expected result: The build succeeds
Actual result: The build does not succeed

Reproducible with: 1.21.1 (2021.3.28f1, 2022.2.2f1, 2023.1.0b7, 2023.2.0a5), 1.21.14 (2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a21)
Not reproducible with: 1.20.5 (2021.3.28f1, 2022.2.0b12, 2023.1.0a17)

Reproducible on: Windows 10

Note: Reproduction may be inconsistent in some versions, sometimes the issue reproduces after building two times after adding the "test_icon" Sprite

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