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1
votes
Fixed

[VFX Graph] NullReferenceException errors are thrown on clicking on Play...

Package: Visual Effect Graph

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Mar 30, 2020

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Version/s: 8.0.1

NullReferenceException errors are thrown on clicking on Play /Pause/Stop button after attaching Target VFX GameObject. Steps to repr... Read more

0
votes
Fixed

[VFX] Particle simulation doesn't match the reference VFX when using Vis...

Package: Visual Effect Graph

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Aug 04, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project's Scene labeled "Scene"2. In the Game View, inspect the reference Visual Effect "VFX_R... Read more

0
votes
By Design

[VFX] VFX.VisualEffect.SendEvent() is called only once when calling it m...

Package: Visual Effect Graph

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Dec 18, 2020

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Version/s: 10.2.2

How to reproduce:1. Open the user's attached "VFXSendEventProject" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Pr... Read more

0
votes
Fixed

[VFX] Objects are created with the same name in the hierarchy

Package: Visual Effect Graph

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Jul 14, 2020

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Version/s: 9.0.0-preview.33, 8.2.0, 8.1.0, 8.0.1, 7.4.1

All newly created VFX GameObjects share the exacts same name in the Hierarchy, Refer to the attached video Note: When creating a dup... Read more

0
votes
Postponed

[VFX] Event attributes having names in lower case get clipped

Package: Visual Effect Graph

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Jul 14, 2020

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Version/s: 9.0.0-preview.33, 8.2.0, 7.4.1, 7.3.1

Event attributes having names in lower case get clipped. Refer the attached screenshot Steps to reproduce:1. Create a new project2. ... Read more

2
votes
Fixed

[VFX Graph] Assertion failed on expression errors are thrown on connecti...

Package: Visual Effect Graph

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Mar 31, 2020

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Version/s: 8.0.1

Assertion failed on expression errors are thrown on connecting output mesh node to Range property node. Steps to repro:1. Create ane... Read more

0
votes
Fixed

VFX parameters are not set when the gameobject is immediately deactivate...

Package: Visual Effect Graph

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Mar 24, 2020

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Version/s: 8.0.1

How to reproduce:1. Open attached project "VisualEffectsNotUpdating.zip" and scene "SampleScene"2. Enter Play mode3. In Hierarchy wa... Read more

0
votes
Won't Fix

[VFX] [Mac] Create node window doesn't close unless a node is created

Package: Visual Effect Graph

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Apr 01, 2020

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Version/s: 8.0.1, 7.1.8, 7.1.7

Create node window doesn't close unless a node is created and remains open even if the VFX editor is closed Steps to repro:1. Create... Read more

0
votes
Fixed

[VFX Graph] Node rendering is corrupted when a binary Point Cache Node i...

Package: Visual Effect Graph

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Apr 01, 2020

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Version/s: 5.2.0-preview

Steps to reproduce:1. Open the attached project (case_1232867.zip)2. Double-click on "case_1232867-MeshTest" Visual Effect Asset in ... Read more

0
votes
Fixed

Shader error when using “Collision with depth buffer” block in URP

Package: Visual Effect Graph

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Aug 10, 2021

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Version/s: 11.0

Currently we get a shader error when using “Collision with depth buffer” block:unrecognized identifier ‘CameraBuffer’ at kernel CSMa... Read more

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