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[HDRP] Inactive exposure properties affect global values
This issue also breaks our HDRP particles sample scene. Repro: 1) Download HDRP particle sample project 2) Open the project notice ... Read more
[WebGL] [Input System] Scrolling with mouse wheel is much slower on WebG...
Reproduction steps: 1. Open the attached project ("MouseScroll") 2. Open the repro scene ("SampleScene") 3. Enter Play Mode and try ... Read more
DOTS 'ArgumentException: The entity does not exist' errors thrown when d...
To reproduce: 1. Open attached project ("case_1264526-Sample.zip") 2. Enter Play mode and press 'Delete parent with LOD Group' butto... Read more
[Editor] Tooltips are missing for all properties under Tier Setting window
Tooltips are missing for all properties under Tier Setting window, Refer attached video Steps to repro: 1. Create a new project 2. ... Read more
[Editor] Tooltips are not available for "Script Debugging " and "Create ...
Tooltips are not available for below properties under Standalone Platform in Build Setting window, Refer attached video 1) Script De... Read more
[iOS] Using custom storyboard as a launch screen with multitasking enabl...
Steps to reproduce: 1. Open attached project (test-storyboard-error.zip) 2. Make sure that these Player Settings are set as follows... Read more
[HDRP][iOS][Android] Switching platform to iOS causes the Game/Scene vie...
Steps To Reproduce: 1. Create a new Project with HDRP template 2. Switch platform to iOS Expected Result: The platform switched t... Read more
[Android] Android.JNI.CallVoidMethod 15-20ms stalls on OnePlus devices w...
Repro steps: 1. Open attached project 2. Make sure "Development Build" and "Autoconnect Profiler" are checked 3. Build and Run on An... Read more
URP performance regression on some Mali devices
To reproduce: 1. Open the project attached in the comments with 8.2 package; 2. Switch graphics API to OpenGLES3; 3. Build and run o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player