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[HUB] Maximize/Minimize and Close buttons don't function when using touc...
Reproduction steps: Open Unity Hub Press on the Close button using the touch input Expected result: Unity Hub closesActual result: U... Read more
[WebGL] Player crashes on "TypeError: null is not an object" when opened...
How to reproduce:1. Open the user’s attached "iOS 16 Crash.zip" project2. In the Build Settings select “WebGL” and build3. Open the ... Read more
Texture2D creates DXT texture when the unacceptable texture size is given.
Reproduction steps: 1. Create a new project2. Import the attached Script (DXTTest.cs)3. Run Script (Menu Entry > Bug Test > DX... Read more
Editor crashes when 3D Sample HDRP project is being loaded
How to reproduce:1. Open Unity Hub2. Create a project using 3D Sample Scene (HDRP)3. Wait for the Editor to open4. While the compila... Read more
Reserialized values are lost after removing the FormerlySerializedAs att...
Reproduction steps:1. Open the user’s attached project "kun.zip"2. Select the “Worm” GameObejct in the Hierarchy3. Expand and observ... Read more
[Dots] AssertionException is spammed in the Console window after opening...
Reproduction steps:1. Open the “HybridURPSamples.zip” project2. Open the “SkinnedCharacter” Scene3. Open any shader graph from the P... Read more
When creating a URP Lit shader graph is the "Opaque Texture" is enabled,...
Issue tracker and UUM-10257 How to reproduce:1. Create a new 3D URP project2. Enable the “Opaque Texture” setting in URP Assets (Ass... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::TryDeallocate when o...
Reproduction steps:1. Open the attached “IN-19962_minimized.zip” project Expected result: The project opensActual result: Unity Edit... Read more
Crash on Playable Destroy
How to reproduce:1. Open the user attached project2. Enter Play Mode3. Press F to taunt just before the police bot hits you Reproduc... Read more
ARKit loses tracking when ARCameraBackground component is disabled
How to reproduce:1. Download the attached project2. Build and deploy to iOS3. Observe the screen Expected result: The screen is not ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field